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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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I would suggest that you mess with RMXP a bit and reading the notes before you start to make your game.

...i did read the notes, just evertime i put the npc out it screws up and doesnt move its route, and i dont see the pokemon ow/sprites to put out as npcs.
 
edit connections, it's saying that map 7 is connected to the room, but there is no map 7 for it to show.

I don't get it I don't even have map seven are you trying to say i need his room connected to the first map?
 
I don't get it I don't even have map seven are you trying to say i need his room connected to the first map?


....get the map id from going into rpgxp, and then click map 007. (or any map) the id of the map will be in the status bar (002, 001, 000, 003, 004, 005, 006, 007 and so on) you have to go into the pbs folder the find conections.txt and edit it and take out w.e map id you dont have their or w.e map id you dont want conected to the other map -_-.
 
....get the map id from going into rpgxp, and then click map 007. (or any map) the id of the map will be in the status bar (002, 001, 000, 003, 004, 005, 006, 007 and so on) you have to go into the pbs folder the find conections.txt and edit it and take out w.e map id you dont have their or w.e map id you dont want conected to the other map -_-.

to add on to this make sure you dont delete the map 51 its the intro. also you could go to the visual editor and redo the connections that way i find it alot more effetive.
 
how do u make a battle with a trainer (npc) and stuff liek that? and i want to know how to make pokemon follow you/npc follow you and how to have a pokemon out at as a npc and how to set routes for npcs =( sorry im kinda REALY new to this =(.

to make a battle with an npc, read the note.html, it tells you, but the easiest way is to copy one of the origanal battles in the sk and just edit it (which is what i do, because i'm to lazy to do it all my self. :D)

also, go to youtube, and search for rmxp tutorials, they have a LOT of them. it can help you learn everything a lot faster.

and you would have to set an event to dependent in order for it to fallow the player from map to map, but it's kind of buggy (way to buggy) so i would just do without it if i were you.

and lastly, to set a route, go to the event, click on the spot that says fixed in the autonomous movement , change it to random, or custom.

if you change it to custom, then click move route, and set the movement route, :D easy.
 
THANK YOU, dang you have been doing alot for me =] and so has wichu (like 4 weeks ago or less) thnx alot!!
 
....get the map id from going into rpgxp, and then click map 007. (or any map) the id of the map will be in the status bar (002, 001, 000, 003, 004, 005, 006, 007 and so on) you have to go into the pbs folder the find conections.txt and edit it and take out w.e map id you dont have their or w.e map id you dont want conected to the other map -_-.

sorry that I'm being a total noob but i still don't get it
 
Gotron. They are saying MAP05 is connected to the starting room.
As you pointed out you DONT HAVE a MAP05. SO! it crashes because it CANT FIND MAP05.
To remove this error. You must open the Connections.txt in the PBS folder, and remove this connection.
THEN it should work normally.
Hope this helps :D
 
it still doesn't work I even tried wiping out every connection the game has and still nothing
 
I really, really need help now.

How would you make your Rival have the starter opposite to yours? I've tried having switches and BattleIDs, but they just get ignored when the event is processed.
 
I really, really need help now.

How would you make your Rival have the starter opposite to yours? I've tried having switches and BattleIDs, but they just get ignored when the event is processed.

ok couple pages back i posted a starter pokemon event. its easy on each event you have just add a move route to the opsite and have the rival to that then just say your rival has so and so pokemon then go tyo trainer.txt in the pbs folder make a new trainer name him what you want and all. add the pokemon that you want.do it three times so he can have any of them. hope that helps.
 
That's exactly what I have done, except when I use switches to initiate the battle, it will always have the Pokémon specified on the first page.
 
Is it possible to implement online battling in this starter kit?
 
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That's exactly what I have done, except when I use switches to initiate the battle, it will always have the Pokémon specified on the first page.

ok tonight ill sit and figure this out for both of us. I dont use switches because i dont like them lol.
 
I know it might be a little bit difficult to answer, but how can make my pokemon game able to trade on-line? I mean, some specific Pokemon only evolve after trades so it's significant to make my game project on-line tradable...
 
I know it might be a little bit difficult to answer, but how can make my pokemon game able to trade on-line? I mean, some specific Pokemon only evolve after trades so it's significant to make my game project on-line tradable...

i believe it already supports online trading. read the serversetup.html.
 
i believe it already supports online trading. read the serversetup.html.

Thanks a lot. I didn't know about this before and hopefully it will support on-line trading for my pokemon game.
 
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