- 12
- Posts
- 13
- Years
- Seen May 10, 2012
No, I don't. That sounds like a Game Boy Advance tool instead of a DS tool, though. Are you sure it can help? :cer_confused:
Do you have the debug version of No$GBA?
No, I don't. That sounds like a Game Boy Advance tool instead of a DS tool, though. Are you sure it can help? :cer_confused:
Do you have the debug version of No$GBA?
No$GBA is a DS emulator :DNo, I don't. That sounds like a Game Boy Advance tool instead of a DS tool, though. Are you sure it can help? :cer_confused:
No, I don't. That sounds like a Game Boy Advance tool instead of a DS tool, though. Are you sure it can help? :cer_confused:
Oh. Shame I'm flat broke. Even if I had $15 dollars, my folks would never put up with me buying something like that. They're freaking out over all this ROM hacking business enough as it is. They're scared Nintendo's gunna sick the FBI on us or something.
Is the non-debug version free? I'm using DeSmuME right now, but it lags something fierce. (It has a "Dev" mode, but I don't think it's the same thing as a Debug mode.)
I wasn't trying to make a full fledged hack. I know that's WAY outta my league. I just wanted to swap in some new graphics for B/W's player character. I didn't think it'd be this complicated (which just gives more proof to how much of a newb I am at this, I guess).
I'm not trying to treat the programs like handouts. I realize that a LOT of work went into making them for the sake of making hacking easier, and when I think about the kind of effort and tech-smarts that must've gone into their creation, it blows my mind. I didn't mean to seem ungrateful. I really appreciate the help people've been giving me and the patience they've had in answering my stupid questions.
Maybe I should be satisfied with the progress I've made so far and wait until I know a bit about basic programming before trying to continue. :/
No, not really, considering that a hex editor doesn't throw errors for ROM corruption (since it wouldn't know if a ROM is corrupted, considering it's something that only a game-specific tool would tell).
Reasons for the "error saving file" could be either that the file is set as read-only (although hex editors normally don't care about that, when editing files) or, more likely, that you have that ROM opened with some other program at the same time.
Anyway I would suggest the use of other hex editors, like HexWorkshop (personally my favorite) or WindHex.
I think this is where this best fits, but can someone please tell me the script of prof. Oak in fire red (The one inside the lab, not outside).
~Thanks~
In the Script replace the YY's With the pointer to the TFH routine (+1)
Compile the script, and record it's location.
Reverse the location so it can be pointed to in hex.
Now go to these three locations:
0x1a4ebd, 0x1a4ee4 and 0x1a4f15
I've searched the forums and toolbox forever, but I can't find it anywhere: I'm looking for a tool for a Pokemon GBA rom that lets you change the names of types. Say, for instance, I want to change GROUND type to EARTH type. I could've sworn I had seen one at one time. Or if anyone knows how to change the name with another tool and actually have it appear as the new name in-game. If anyone can help at all, that'd be great and I'd be extremely thankful!
0=
01=À
02=Á
03=Â
04=Ç
05=È
06=É
07=Ê
08=Ë
09=Ì
0B=Î
0C=Ï
0D=Ò
0E=Ó
0F=Ô
10=Æ
11=Ù
12=Ú
13=Û
14=Ñ
15=ß
16=à
17=á
19=ç
1A=è
1B=é
1C=ê
1D=ë
1E=ì
20=î
21=ï
22=ò
23=ó
24=ô
25=æ
26=ù
27=ú
28=û
29=ñ
2A=º
2B=ª
2C=·
2D=&
2E=+
34=[Lv]
35==
36=;
51=¿
52=¡
53=[PK]
54=[MN]
55=[PO]
56=[Ke]
57=[BL]
58=[OC]
59=[K]
5A=Í
5B=%
5C=(
5D=)
68=â
6F=í
79=[u]
7A=[D]
7B=[L]
7C=[R]
A1=0
A2=1
A3=2
A4=3
A5=4
A6=5
A7=6
A8=7
A9=8
AA=9
AB=!
AC=?
AD=.
AE=-
AF=·
B0=[...]
B1="
B2=["]
B3='
B4=[']
B5=[m]
B6=[f]
B7=$
B8=,
B9=[x]
BA=/
BB=A
BC=B
BD=C
BE=D
BF=E
C0=F
C1=G
C2=H
C3=I
C4=J
C5=K
C6=L
C7=M
C8=N
C9=O
CA=P
CB=Q
CC=R
CD=S
CE=T
CF=U
D0=V
D1=W
D2=X
D3=Y
D4=Z
D5=a
D6=b
D7=c
D8=d
D9=e
DA=f
DB=g
DC=h
DD=i
DE=j
DF=k
E0=l
E1=m
E2=n
E3=o
E4=p
E5=q
E6=r
E7=s
E8=t
E9=u
EA=v
EB=w
EC=x
ED=y
EE=z
EF=[>]
F0=:
F1=Ä
F2=Ö
F3=Ü
F4=ä
F5=ö
F6=ü
F7=[u]
F8=[d]
F9=[l]
FA=\l
FB=\p
FC=\c
FD=\v
FE=\n
FF=\x
\n=new line
IE. Hi\n my name is Ralph
would appear in game as
"Hi
my name is Ralph"
If you mean the one that check Pokedex etc. then it's what RHI said.I think this is where this best fits, but can someone please tell me the script of prof. Oak in fire red (The one inside the lab, not outside).
A byte's is actually 0x00 to 0xFF (while "0x0 to 0xF" is a nybble). Just to be correct.A hex editor? No, it displays the bytes of a game (0 to F) and allows you to modify them. It can do many things.