No, it isn't the problem :s
Ah, here is the error message :
Great, but just a little question, what represents this table ?
Sorry, that doesn't help at all. Obviously, I've already looked into it with a hex editor (its the first thing I do), and apparently no one else noticed that the order is scrambled after Celebi. Because of how YAPE and PokeCry reads the tables (except the PokeCry mod that someone posted here), all the offsets listed for Pokemon higher than Celebi are completely incorrect.
You can use a Hex Editor, and the tools PokeCry and YAPE.
With YAPE, search for the POKéMON you wish to view.
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Then, open your ROM with a Hex Editor.
And then, with PokéCry...
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1. Go to the Table Offset...
2. Search/Find the Sample Offset (reverse it).
It can be easily done without JPAN's engine.
Spoiler:Look for a 144 byte table of data that follows the same structure as the following your rom:
(from BPRE at 0x3A5158)
28 D8 36 08 03 11 00 00 48 D8 36 08 04 11 00 00
68 D8 36 08 05 11 00 00 88 D8 36 08 06 11 00 00
A8 D8 36 08 07 11 00 00 C8 D8 36 08 08 11 00 00
E8 D8 36 08 09 11 00 00 08 D9 36 08 0A 11 00 00
68 B9 35 08 00 11 00 00 68 E9 35 08 01 11 00 00
88 E9 35 08 02 11 00 00 08 80 39 08 0B 11 00 00
28 80 39 08 0C 11 00 00 40 4E 8E 08 10 11 00 00
82 4E 8E 08 11 11 00 00 A8 4E 39 08 13 11 00 00
E8 5A 39 08 15 11 00 00 C8 52 39 08 14 11 00 00
Copy the table, find some free space and paste it there, add 0000FF1100 to the end. Search for pointers to the original table and repoint the first 3 you find from the start of the rom to the new table's location. Then just follow the same process to add new OW palettes as you would with JPAN's engine.
The table is a list of all the OW palettes in game. It's laid out like so:
XX XX XX XX YY 11 00 00. XX XX XX XX is the offset of the palettes, reversed, and YY is the pallete number. I might also be doing it wrong, but typing in any of those custom pallete numbers into NSE or Overworld Editor will result in an error message...You'll have to add it via hex editor.
PS ALWAYS end the table with 00 00 00 00 FF 11 00 00. That signifies the end of the table.
I have a last problem...
I copy/paste the table to a new offset ($B40000), and at the end I add this :
00 00 B3 08 20 11 00 00 00 00 00 00 FF 11 00 00
$B30000 is the offset where I put my new palette.
So, in my sprite, after "FFFF", I put the pallet number, "20", but in game, a black screen apears. It apears when I use a new pallet.
What's the problem ?
Hi, first time trying to alter anything and I really wanted a ditto in the game (Light platinum, if it matters). So after failing dismally to replace another pokemon with it (Although whilst we're here...*) I decided that the easiest thing to do was to take another genderless pokemon and out it in the ditto egg group. I chose driftbloon, put it into the daycare with a variety of male and female pokemon and got a load of eggs but when then hatched they were "??????????" and a bunch of nonsense.
Also I have played through this rom before with no issues but now certain pokemon/trainers freeze the game for about 30s when entering battle. Not game breaking just annoying.
What did I do wrong? Is there any way to fix it?
Thanks for any help.
(P.S. Whilst we're here I'm sure this has been asked a bajillion times but paint deletes my pallete and colour settings >> sprites don't work, easy workaround?)
(P.S. Whilst we're here I'm sure this has been asked a bajillion times but paint deletes my pallete and colour settings >> sprites don't work, easy workaround?)
Hi, new to the forums.
I'm currently messing around with concepts before jumping into making a hack, working on scripts and map editing. What I would like to do is have a Pokemon Center in Pallet, so I copied the map and inserted as 4.5 (used 4.4 as another location too), renamed it so it was part of Pallet, set the warps etc.
In terms of normal use as a pokemon center, it works fine!
But when I white out from a battle, it sends me to Viridian PC
Uploaded a video (below) to show what I mean - sorry for the quality, my computer sucks.
EDIT: Can't give a direct link because I haven't made 15 posts, so at risk of being banned:
YOUTUBE URL + /watch?v=k5EAsB27G0o
Anybody come across a solution for this before? I've been googling for 2 hours now, just don't know what keywords to type in.
Thanks
The definition what you really did makes a lot of sense you know.Hi, I played around with Emerald via Advance Map. But for some reason, everytime I enter Dewford Town via surf or walking, my game freezes. Do you guys have any idea why this could be? Also, is there any way of fixing it?
On the tab 'wild pokémon' how come I can't have a cave background?! Help!