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[Archive] Simple Questions

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Thanks for your help, Blazichu. Although i ment something else, i now have an Advance-Map thing that works with Pokemon Silver, which was something else that i still needed too =)

Anyways, to prevent confusion again, let me ask the question in a different way:

Does anyone know how to customize Pokemon, so they have new attacks, a new name and new sprites?

Edit: Ok, editing Pokemon Silver seems to be pretty hard... It was easier with Pokemon Emerald. So i'm going to edit Pokemon Emerald from now on, so i'd like to have my answer in a way which will be best for Pokemon Emerald. Thanks =)

Right Here Goes,
For what your aiming to do, i believe it would be easier to do it with seperate tools. For ALL of these use the links in the temporary tool forum. For new attacks i would suggest using A-Tack. For a new name i would suggest merely using A-Text and searching for the text you wish to change. And For new sprites you would have to create your image first and then import it over the sprite you wish to replace (make sure the sprites are the same size), i would suggest PokePic or unLZ.GBA both of which you can get with EliteMap.
Right Hope That Helps :D,
~Davie~
 
I searched the thread and still never found the answer to my problem, im quite new to Advancedmapping, and its probably an easy question to a lot of you

Im trying to create a new event and basically I dont know how?

I have loaded the map, clicked on the events view tab, adjusted the number of people/signposts/warps/scripts in the event manager box in the right sidebar and then clicked change events, thats where i get stuck, a window pops up, i dont really know what to do then.
 
And another question of the newbie hacker: Moi.

I'm creating my own customized Pokemon, and i'm having no problem with A-tack and A-text. Piece of cake.
However, i have problems with using PokePic. When i click "Open Rom" and i try to open my rom, it doesn't load. How do i open my rom on PokePic?
 
Pokepic is only compatible with Ruby and Sapphire sorry, not Fire Red or Leaf Green
 
How do I make Prof. Oak give you your Pokedex after beating a certain trainer instead of getting Oak's Parcel?

How do I make a trainer and a person right next to him disappear after you talk to him after beating him?

And on Route 21, I've editted both of the Grass Pokemon to be the same Pokemon with the same levels and the same Frequency Index (21). I took out the Water and Fishing Pokemon and made the frequency 21 because that's what the rest of the routes were (it was 14). But instead of the Pokemon I have set, I find wild Sunflora of random levels. How can I fix this?

This is all on Advance Map, by the way.
 
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You may edit them using AdvanceMap. In the "Events" tab, there is a "F" square, that is the "Flight Position". Where ever you move that square, that is where you will land.
 
I figured out my question, no need to answer it.

I created a new event, i just need to make it functional now
 
I think only Ruby and Sapphire can be used with Pokepic, use Unlz.gba instead to insert your sprites into Emerald.
 
I'm still having some problems with PokePic.

When i import a new picture of how the Pokemon has to look like, it looks like this:

[PokeCommunity.com] [Archive] Simple Questions


Can someone tell me what i did wrong?
 
That's simple Blackheart (^_~)

An important rule in hacking using pokepic or pretty much any program that edits sprites, is that you can insert a sprite with the same ammount of pixels or LESS than the one your replacing, does that make sense?

So for example, you've probably tried to insert too bigger sprite, and that's why when you go back to it, it looks odd.
 
I'm having trouble with a map. I inserted a new map in AdvanceMap, set all the pointers, and got the events set up right, but when I try to go there through a warp I made, the game freezes. Any ideas?
 
Begining Scene Editor?

I hope this is not closed but, is there a program to hack the little movie at the start or the start screen? If so, the please tell the name me so I can Google it.
 
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No, but with unLZ, you could edit the sprites in the video.
 
That's simple Blackheart (^_~)

An important rule in hacking using pokepic or pretty much any program that edits sprites, is that you can insert a sprite with the same ammount of pixels or LESS than the one your replacing, does that make sense?

So for example, you've probably tried to insert too bigger sprite, and that's why when you go back to it, it looks odd.

It still doesn't work. I'll show you people what i mean by using pictures, because then i can be more clear, just in case. Also, i want you to see my first created Pokemon =)

Anyways, here we have Chartini:
[PokeCommunity.com] [Archive] Simple Questions


A funny little Pokemon isn't he? Now let's take a look at Charizard.
[PokeCommunity.com] [Archive] Simple Questions


Chartini obviously seems to exist out of a lot less pixels. But still, this happens:
[PokeCommunity.com] [Archive] Simple Questions


Is there any other thing that can cause this to happen? Or did i still do something wrong if you look at the amount of pixels? =(
 
The problem might be is the sprite has to be 64 by 64 pixels and the backgrounds has to match and you have to go into photoshop and save it as a 16 bit png file or save the charizard pic and in paint just go over the charizard should work:D
 
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