DrCoolSanta
Erode away...
- 406
- Posts
- 20
- Years
- India
- Seen Nov 1, 2012
there is sumtimes a possibuility that u have a 00 byte after 4 colours killed me when i was doing the intro people
Yes, the Pokémon your rival picks are stored in the Trainerdata.CdubFosho said:thanks scizz sorry about buggin with the english versions but i am new too thes forums, my next question is this i used an editor to changed the starter pokemon, however my rival seems to still pick treeco if i pic the pokemon in mudkips space, how can i make it so my rival pics one of the starters i put in, my idea is that i have to edit each posssibility in the trainer editer but im not totaly sure.
The problem is, that you probably used "black" for the outline of the Pokémon.Jonny Buuz said:Ok. I have had a big problem with unLZ ever since I started using it.
I wanted to replace Ho-oh. I saved Ho-oh's graphic & pasted my new graphic over it in MSPaint (to keep the palette). I then uploaded the new graphic into Ho-oh's place. Take note, I'm using the same palette. Anyway, it looked fine at first. Wrote it to the rom, saved... I came back afterward to make sure everything was fine, and of course, it wasn't; the black outline that I had around my new graphic had turned the same colour as the background (that sandy brown colour). The other colours came in fine; just the outline changed. That happens to me no matter where I upload the new pic. What have I done wrong?
If you need pictures of the problem to help me, just ask.
The titlescreen is G/S/C is compressed.Feraligator1.0 said:I searched the thread for this, and saw something very simular, but It isn't what I want. How do I edit the title screen for a GBC game, rather than a GBA game?
Roy, please use the search function before asking questions.Roy said:and how can you import fakemons
as i click on import what to do next.
and how works pokepic
if i open a rom it does nothing