Attack of da Flowers (UU RMT)

Max™

Needs to scarfduggy
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    17
    Years
    After a very boring morning on Abyay's server, I decided to make a UU Team! Obviously I had no skills so I used the basics. Originally a team called 'Lets go get free hits', I decided to own ppl with the power of Sunflora, so here it is meet

    ATTACK OF DA FLOWERS!!!! (UU RMT)




    Persian @ Silk Scarf
    Ability: Technician
    EVs: 4 HP/252 Atk/252 Spd
    Adamant nature (+Atk, -SAtk)
    Fake Out
    U-turn
    Bite
    Taunt
    Taking advantage of technician here. Fake out for the cheap free hit, bite for Rotoms and Phychics, Taunt to prevent whatever from setting up on me and U-turn to get out of there dealing some damage when the going gets rough.

    Primeape (M) @ Choice Band
    Ability: Vital Spirit
    EVs: 4 HP/252 Atk/252 Spd
    Adamant nature (+Atk, -SAtk)
    Close Combat
    Stone Edge
    Ice Punch
    U-turn / Punishment
    The reason I put Vital Spirit over Anger point because odds are that my Primeape is going to take a crit is low. On top of that, not going to sleep can be handy. Close Combat for STAB, Stone Edge for some damage, Ice Punch to smack Altaria and Vileplume. Still debating wether to keep U-turn or put in punishment because whenever I U-turn him in, I need to U-turn out.

    Clefable (M) @ Toxic Orb
    Ability: Magic Guard
    EVs: 252 HP/252 Atk/4 Spd
    Adamant nature (+Atk, -SAtk)
    Protect
    Facade
    Fire Blast
    Meteor Mash
    Standard. My status neglector. Facade to make some use of the Toxic Orb. Fire Blast for Steelix and Probobass and Meteor mash to do some damage and hopefully raise my attack =D.

    Cherrim (M) @ Heat Rock
    Ability: Flower Gift
    EVs: 4 HP/252 SAtk/252 SDef
    Modest nature (+SAtk, -Atk)
    Sunny Day
    Protect
    Energy Ball
    Hidden Power [Fire]
    Okay, even though my team has 2 flowers, Ill still call it attack of the flowers. Sunny Day to set up and Activate Flower Gift. Protect to scout. Energy ball for STABed and HP [Fire] for steels.

    Sunflora (M) @ Choice Specs
    Ability: Chlorophyll
    EVs: 4 HP/252 Spd/252 SAtk
    Modest nature (+SAtk, -Atk)
    Solarbeam
    Energy Ball
    Sludge Bomb
    Hidden Power [Fire]
    Solar Beam for STABed and no charge in the sun, energy ball so the sun isnt always needed, Sludge Bomb and HP [Fire] for coverage of some sort.

    Rapidash (M) @ Choice Band
    Ability: Flash Fire
    EVs: 4 HP/252 Atk/252 Spd
    Adamant nature (+Atk, -SAtk)
    Flare Blitz
    Megahorn
    Return
    Quick Attack
    Comes out with a Banded, STABed Flare Blitz. Guaranteed to put a dent of some sort in something and get a GUARANTEED RECOIL ^^.Mega horn for grass friends, Return for Solid Damage and Quick attack to kill the weak.
     
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