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Script: Autosave Feature [v21.1] (1.5.0)

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    • Seen May 26, 2025
    Autosave Feature

    [PokeCommunity.com] Autosave Feature [v21.1] (1.5.0)
    Features:
    Features:
    • Automatically saved
      With this plugin, the game saves automatically when a player catches a Pokémon or transfers to another map.
      Except :

      Spoiler: Example of outdoor map metadata

      - Transferred between 2 indoor maps and 2 outdoor maps(Check the outdoor variable on the map metadata)
      - Transferred between 2 connected maps
      - Transferred while doing the safari game
      - Transferred while doing a bug-catching contest
      - Transferred while doing a battle challenge
    • Manually autosaved
      You can manually trigger the autosave feature by using the script pbAutosave
    • Disabled temporarily by script
      This plugin can be temporarily toggled on or off using this script
      pbSetDisableAutosave = value # (true or false)
      or it can be permanently adjusted in the game options.
      [PokeCommunity.com] Autosave Feature [v21.1] (1.5.0)

    • Customizable visual indicator
      The autosave indicator can be customized using text, static images, or animations.
      [PokeCommunity.com] Autosave Feature [v21.1] (1.5.0)

    • Map ID autosave overide (New)
      This feature allows you to customize the autosave function based on map ID. It could trigger or skip autosave
      when entering defined maps. You can configure it to either trigger or skip autosaves when entering specific maps.
      Additionally, it can be configured to save only when entering a particular map from another designated map.
      For example, an autosave only occurs when entering a map with ID 2 from a map with ID 5, not other maps.


    DOWNLOAD LINK (1.5.0)

    How to install :
    - Extract and move it into the Plugins folder inside the main game directory.
     

    Attachments

    • [PokeCommunity.com] Autosave Feature [v21.1] (1.5.0)
      autosave v20.gif
      1.9 MB · Views: 135
    Last edited:
    Update (v1.5.0)
    Change log:
    Spoiler: v1.5.0
     
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