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- Seen May 26, 2025
Features:
Features:
DOWNLOAD LINK (1.5.0)
How to install :
- Extract and move it into the Plugins folder inside the main game directory.
Features:
- Automatically saved
With this plugin, the game saves automatically when a player catches a Pokémon or transfers to another map.
Except :
- Transferred between 2 indoor maps and 2 outdoor maps(Check the outdoor variable on the map metadata)
- Transferred between 2 connected maps
- Transferred while doing the safari game
- Transferred while doing a bug-catching contest
- Transferred while doing a battle challenge - Manually autosaved
You can manually trigger the autosave feature by using the script pbAutosave - Disabled temporarily by script
This plugin can be temporarily toggled on or off using this script
pbSetDisableAutosave = value # (true or false)
or it can be permanently adjusted in the game options.
- Customizable visual indicator
The autosave indicator can be customized using text, static images, or animations.
- Map ID autosave overide (New)
This feature allows you to customize the autosave function based on map ID. It could trigger or skip autosave
when entering defined maps. You can configure it to either trigger or skip autosaves when entering specific maps.
Additionally, it can be configured to save only when entering a particular map from another designated map.
For example, an autosave only occurs when entering a map with ID 2 from a map with ID 5, not other maps.
DOWNLOAD LINK (1.5.0)
How to install :
- Extract and move it into the Plugins folder inside the main game directory.
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