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- 14
- Years
- Seen May 13, 2011
This is a experimental team to start my planning towards my official B&W competitive team. This team will be constantly changed. Notes and Updates will be at the end along with a list of the previous pokemon. Help and criticism would be great. Thanks in advance!
Tyranitar @ Lum Berry [Rock / Dark]
Jolly Nature
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Speed
- Dragon Dance
- Stone Edge / Rock Slide
- Crunch
- Earthquake / Fire Punch
[Lead DD Tyranitar. Stone Edge / Rock Slide for the primary STAB attack. Crunch as the secondary STAB attack. Earthquake for other Tyranitar leads OR Fire Punch for hitting Steel types]
Landorus @ Life Orb [Ground / Flying]
Jolly Nature
Trait: Sand Force
EVs: 6 HP / 252 Atk / 252 Speed
- Swords Dance
- Earthquake
- Stone Edge
- Rock Polish
[The Powerhouse who greatly benefits from Tyranitar's Sand Stream. Swords Dance to up Attack. Earthquake for a wicked STAB Move (STAB + Sand Force + Life Orb = HOLY $#!%) Stone Edge to decimate Gliscor and Skarmory. Rock Polish to boost my speed at the opportunity]
Jellicent @ Leftovers [Water / Ghost]
Bold Nature
Trait: Water Absorb
252 HP / 252 Def / 6 Sp. Def
- Scald
- Recover
- Shadow Ball / Ice Beam
- Toxic
[Anti-Spinner and Bulky Water. Scald for STAB and chance to burn. Recover added with his great defense will make for an annoyed opponent. Shadow Ball for other Jellicents and Ghost types OR Ice Beam for Dragon and Flying types. Toxic for a slow death]
Conkeldurr @ Leftovers [Fighting]
Adamant Nature
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SpD
Adamant Nature
- Bulk Up
- Mach Punch
- Drain Punch
- Stone Edge
[Ferrothorn counter. Mach Punch to destroy Excadrill. Drain Punch after Bulk Up for recovery. Stone Edge to hit flying types.]
Ferrothorn @ Leftovers
Relaxed Nature
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 Sp. Def
- Spikes
- Leech Seed / Stealth Rock
- Power Whip
- Protect
[SR and Spiker. Power Whip to attack and Protect to stall a rapid spinner or something that can hurt Ferrothorn.]
Revolver's Notes and Updates
3/14/2011
- UPDATE: Added Conkeldurr and re-added Ferrothorn with a slightly different build.
- Changed the font! (Irrelevent)
- Still in need of one last pokemon.
3/11/2011
- UPDATE: Completely Changed Team, Pokemon went from 5-Man to 3-Man to show what I have so far, team is NOT finished
- Needs a Spiker / Stealth Rocker (Forretress?)
- Will add more pokemon to team later in the day
PREVIOUS POKEMON IN TEAM
-Stealth Rock
-Leech Seed
-Gyro Ball
--Wall. Power Whip for a great STAB move. Stealth Rock to set up right off at the start for switch damage. Leech Seed for extra damage and healing. Gyro Ball for the fast sweepers.—
Weavile @ Life Orb [Ice / Dark]
Timid Nature
Trait: Pressure
EVs: 252 Atk / 216 Speed / 40 HP
-Swords Dance
-Night Slash
-Ice Shard
-Brick Break
--Lead Attacker. First Swords Dance to increase sweeping power. Night Slash and Ice Shard for STAB. Brick Break for barriers and anything that Night Slash or Ice Shard won't hit well.--
Gyarados @ Leftovers [Water / Flying]
Adamant Nature
Trait: Intimidate
EV's: 156 HP / 72 Atk / 96 Def / 184 Speed
-Dragon Dance
-Taunt / Thunder Wave
-Waterfall
-Stone Edge
--Bulky Water. Dragon Dance to buff up Speed and Atk. Taunt to halt Skarmory for a while OR Thunder Wave to cripple opponents. Waterfall for STAB. Stone Edge for a surprise for the Flying types.—
Chandelure @ Leftovers / Life Orb [Ghost / Fire]
Trait: Flash Fire
4 Def / 252 Sp. Atk / 252 Speed
Timid Nature
- Substitute
- Pain Split
- Shadow Ball
- Flamethrower
--Spinner Defense and a switch to when predicting a fire type move. Substitute for a shield. Pain Split on an opponent full HP switch in. Shadow Ball for STAB. Flamethrower for STAB plus Flash Fire. --
Garchomp @ Choice Scarf [Dragon / Ground]
Trait: Sand Veil
4 HP / 252 Atk / 252 Speed
Jolly Nature
-Outrage
-Earthquake
-Dragon Claw
-Stone Edge
--Standard Scarf Garchomp. Outrage for crazy damage against other Dragons. Dragon Claw and Earthquake for STAB. Stone Edge for anything the other won't hit well.--
Tyranitar @ Lum Berry [Rock / Dark]
Jolly Nature
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Speed
- Dragon Dance
- Stone Edge / Rock Slide
- Crunch
- Earthquake / Fire Punch
[Lead DD Tyranitar. Stone Edge / Rock Slide for the primary STAB attack. Crunch as the secondary STAB attack. Earthquake for other Tyranitar leads OR Fire Punch for hitting Steel types]
Landorus @ Life Orb [Ground / Flying]
Jolly Nature
Trait: Sand Force
EVs: 6 HP / 252 Atk / 252 Speed
- Swords Dance
- Earthquake
- Stone Edge
- Rock Polish
[The Powerhouse who greatly benefits from Tyranitar's Sand Stream. Swords Dance to up Attack. Earthquake for a wicked STAB Move (STAB + Sand Force + Life Orb = HOLY $#!%) Stone Edge to decimate Gliscor and Skarmory. Rock Polish to boost my speed at the opportunity]
Jellicent @ Leftovers [Water / Ghost]
Bold Nature
Trait: Water Absorb
252 HP / 252 Def / 6 Sp. Def
- Scald
- Recover
- Shadow Ball / Ice Beam
- Toxic
[Anti-Spinner and Bulky Water. Scald for STAB and chance to burn. Recover added with his great defense will make for an annoyed opponent. Shadow Ball for other Jellicents and Ghost types OR Ice Beam for Dragon and Flying types. Toxic for a slow death]
Conkeldurr @ Leftovers [Fighting]
Adamant Nature
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SpD
Adamant Nature
- Bulk Up
- Mach Punch
- Drain Punch
- Stone Edge
[Ferrothorn counter. Mach Punch to destroy Excadrill. Drain Punch after Bulk Up for recovery. Stone Edge to hit flying types.]
Ferrothorn @ Leftovers
Relaxed Nature
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 Sp. Def
- Spikes
- Leech Seed / Stealth Rock
- Power Whip
- Protect
[SR and Spiker. Power Whip to attack and Protect to stall a rapid spinner or something that can hurt Ferrothorn.]
Revolver's Notes and Updates
3/14/2011
- UPDATE: Added Conkeldurr and re-added Ferrothorn with a slightly different build.
- Changed the font! (Irrelevent)
- Still in need of one last pokemon.
3/11/2011
- UPDATE: Completely Changed Team, Pokemon went from 5-Man to 3-Man to show what I have so far, team is NOT finished
- Needs a Spiker / Stealth Rocker (Forretress?)
- Will add more pokemon to team later in the day
PREVIOUS POKEMON IN TEAM
Spoiler:
Ferrothorn @ Leftovers [Grass / Steel]
Sassy Nature
Trait: Iron Barbs
EVs: 252 HP / 64 Def / 192 Sp. Def
-Power Whip
Sassy Nature
Trait: Iron Barbs
EVs: 252 HP / 64 Def / 192 Sp. Def
-Power Whip
Spoiler:
-Stealth Rock
-Leech Seed
-Gyro Ball
--Wall. Power Whip for a great STAB move. Stealth Rock to set up right off at the start for switch damage. Leech Seed for extra damage and healing. Gyro Ball for the fast sweepers.—
Weavile @ Life Orb [Ice / Dark]
Timid Nature
Trait: Pressure
EVs: 252 Atk / 216 Speed / 40 HP
-Swords Dance
-Night Slash
-Ice Shard
-Brick Break
--Lead Attacker. First Swords Dance to increase sweeping power. Night Slash and Ice Shard for STAB. Brick Break for barriers and anything that Night Slash or Ice Shard won't hit well.--
Gyarados @ Leftovers [Water / Flying]
Adamant Nature
Trait: Intimidate
EV's: 156 HP / 72 Atk / 96 Def / 184 Speed
-Dragon Dance
-Taunt / Thunder Wave
-Waterfall
-Stone Edge
--Bulky Water. Dragon Dance to buff up Speed and Atk. Taunt to halt Skarmory for a while OR Thunder Wave to cripple opponents. Waterfall for STAB. Stone Edge for a surprise for the Flying types.—
Chandelure @ Leftovers / Life Orb [Ghost / Fire]
Trait: Flash Fire
4 Def / 252 Sp. Atk / 252 Speed
Timid Nature
- Substitute
- Pain Split
- Shadow Ball
- Flamethrower
--Spinner Defense and a switch to when predicting a fire type move. Substitute for a shield. Pain Split on an opponent full HP switch in. Shadow Ball for STAB. Flamethrower for STAB plus Flash Fire. --
Garchomp @ Choice Scarf [Dragon / Ground]
Trait: Sand Veil
4 HP / 252 Atk / 252 Speed
Jolly Nature
-Outrage
-Earthquake
-Dragon Claw
-Stone Edge
--Standard Scarf Garchomp. Outrage for crazy damage against other Dragons. Dragon Claw and Earthquake for STAB. Stone Edge for anything the other won't hit well.--
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