Hello! I'm working on my very first rom hack, a Pokemon fusion game. I'll be making a Pokedex of around 150-200 fusions that I'm currently working on making sprites for and I think they're turning out great so far!
My question is what would be the best way to balance their stats and movesets? I'm not too knowledgeable about stats, movepools, etc and want the game to feel fair more than anything. If I give the fusion the full movesets from both Pokemon would that be too many moves? Or would it be better to trim it down a little to only the moves that would 'make sense' for the new fusion to have (I'd like to basically treat them as their own unique Pokemon with custom dex entries, etc instead of a simple fusion). I'm especially lost when it comes to stats too!
If anyone has experience with this kind of thing, or has any thoughts in general I'd love to hear. I really want to make the game enjoyable as well as being able to show off the sprites I've made. I'm currently working on this game completely on my own so I'd appreciate as much help as I can get!
My question is what would be the best way to balance their stats and movesets? I'm not too knowledgeable about stats, movepools, etc and want the game to feel fair more than anything. If I give the fusion the full movesets from both Pokemon would that be too many moves? Or would it be better to trim it down a little to only the moves that would 'make sense' for the new fusion to have (I'd like to basically treat them as their own unique Pokemon with custom dex entries, etc instead of a simple fusion). I'm especially lost when it comes to stats too!
If anyone has experience with this kind of thing, or has any thoughts in general I'd love to hear. I really want to make the game enjoyable as well as being able to show off the sprites I've made. I'm currently working on this game completely on my own so I'd appreciate as much help as I can get!