Bannette

PlayaFritz

Takara Tomy Hater.
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    I need a ghost for my last spot in my team so i can get past pesky focus punchers and rapid spinners. I know bannette wasn't blessed wtih the greatest stats, but ill have to make do...I was wondering what a good nature and moveset would be, I was thinking of doning one of those annoying movesets

    Bannette@Toxic/Flame orb
    Frisk
    -Shadowsneak/ShadowClaw
    -Facade
    -Trick
    -?

    I really want him to be more of annoyer/a pkmn to finish of others.
    Any Suggestions?
     
    Put on Will-O-Wisp definately, especially for how common physical sweeper are in the DP metagame.
     
    Flame Orb for the item as it inflicts burn and will cut their attack, so you could trick that onto them. Confuse Ray seems like a good last move on Banette.
     
    heres a good set that has what they mentioned

    Banette @ Flame Orb
    Impish/Careful
    252 Hp/100 Def/132 SDef/20 Atk
    -Trick
    -Confuse Ray
    -Shadow Claw
    -Disable
     
    Maybe Knock Off over Disable
     
    Banette is one of the worst ghost pokemon in the game. Lol.


    Shadow Claw/Will-O-Wisp/Knock Off/Confuse Ray

    Probably best you're going to get. It's stats are mediocre and it's movepool sucks. I'd find a replacement.
     
    noooooooooooo. you should not be using it as a defensive poke... EVER.

    Banette @ Choice Scarf
    Naive/Hasty Nature
    Ability: Insomnia
    244 SPD/200 SP ATK/64 ATK
    -Shadow Claw
    -Thunderbolt
    -Hidden Power Ice or Ground/Icy Wind
    -Trick/Destiny Bond

    good for taking sleep powder/spore/hypnosis on the switch and causing good damage, or using trick to screw with the opposing blissey. destiny bond is a crappy move but it might come in handy if you end up in a sticky situation. otherwise, it's a shame bannette doesn't have any physical fighting type moves.

    here's another moveset that would make a good starter:

    Bannette @ Focus Sash
    Ability: Frisk
    Quiet Nature
    252 SP ATK/252 ATK/4 HP
    -Shadow Claw
    -Thunderbolt/Hidden Power Fighting
    -Knock Off
    -Trick Room

    you basically set trick room on the first turn, and if the foe has a threatening item, you use knock off and let bannette die to let something like Tangrowth, Azumarill or Camerupt to wreak havoc with their slowness. if they switch after you set trick room and you have nothing safe to switch in, then just keep blasting shadow claws or thunderbolts at them until they kill bannette, or maybe even burning them and switching out. those who switch usually switch in something like blissey, so you should definitely have a blissey counter on your team.
     
    He did get a better physical movepool than he had in Ruby in Saphire though, is there anyway to make him offenseive, yet scrwing with the opponent at the same time?
     
    no, he didn't get a better physical movepool. in fact, he got a WORSE one. why? shadow ball is 80 base power while shadow claw is 70. shadow claw is the only thing it can manage with nowadays.

    if you want to be offensive but annoying, use the second moveset.
     
    Banette can't be offensive. It's has good attack. It's special attack is average. Way too low for Choice Scarf. The only thing a thunderbolt from it could kill is maybe a gyarados. MAYBE.
     
    It would take two tbolts to take out gyrados. Banette's sp. attack is that weak.
     
    for the first set, it would be 2HKO with tbolt on gyara.

    on the second set, it would definitely OHKO it.

    and towlie: do you understand what you just said... you said it has good attack and average special defense (btw, average is base 75, not 83) but it couldn't be offensive. so you would suggest it be defensive with its 63-65 base defenses? get real.
     
    Lol. It's movepool is bad, meaning it can't attack. And that really isn't a defensive set. It's an annoyer set, which is about the best you can do for Banette.

    Seriously, if you can't 1HKO a Gyarados with a Thunderbolt, you really need to reconsider using it. If it can only 2hko a gyarados, just imagine what it could do to pokemon that are neutral to it.

    Sure, Banette has higher special attack than Def and Sp. Def. Okay, but it's movepool is useless. If it's movepool was good, sure attack with it. If a pokemon had a movepool of all support moves except tackle with 150 base Atk and 65 Base Defenses, would you make it into a Choice Band tackler?
     
    Lol. It's movepool is bad, meaning it can't attack. And that really isn't a defensive set. It's an annoyer set, which is about the best you can do for Banette.

    Seriously, if you can't 1HKO a Gyarados with a Thunderbolt, you really need to reconsider using it. If it can only 2hko a gyarados, just imagine what it could do to pokemon that are neutral to it.

    Sure, Banette has higher special attack than Def and Sp. Def. Okay, but it's movepool is useless. If it's movepool was good, sure attack with it. If a pokemon had a movepool of all support moves except tackle with 150 base Atk and 65 Base Defenses, would you make it into a Choice Band tackler?

    what are you talking about,... tackle and choice band has nothing to do with this. being an annoyer has nothing to do with bannette because it can't take hits.

    and it can OHKO Gyarados with a beneficial nature and at least 216 sp atk evs. get your facts straight.
     
    Yay. An attacking Banette can successfully kill ONE pokemon
     
    Two, magikarp! In all seriousness, banette can be used. It's just Really hard. I liked the one MS Samson posted.
     
    Banette was barely UU in 3rd generation. in D/P he just got a downgrade. I think Flareon has more use than this. And THAT is saying something.
     
    Hey, don't take a shot at Flare-bear! Though you're right...
     
    the second set OHKOs gengar (Shadow Claw), KOs Starmie after SR damage (Shadow Claw), 2HKOs Skarmory (Thunderbolt), OHKOs Alakazam, 2HKOs anything with nuetral damage to Shadow Claw and 75 or less base defense with 80 or less base HP, OHKOs Mismagius (Shadow Claw), OHKOs Gyara, OHKOs Aerodactyl, and 2HKOs Slowking/Slowbro. these pokes are the most overused starters, hence using it as a starter.

    that's something worth to consider.

    and about the comment on flareon: really... who can flareon OHKO other than Dry Skin Toxicroak, Parasect and other weak bug or grass types? sadly its best moves are Fire Fang and Nature Power Leichi Berry (80 Physical Grass), which probably wouldn't even OHKO a Swampert/Rhyperior. don't make comments you can't back up.
     
    Hey Samson, do you think i could put destiny Bond over Knock off in your second set, i took teh time to egg move it, so i dont want it to go to waste
     
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