Pidgeot500
Homeless
- 90
- Posts
- 20
- Years
- Massachusetts
- Seen Jun 19, 2006
Hey, I'm working with battle simulators ATM, and I was wondering if anyone knew this:
Maybe it's the same for R/S, and probably G/S, but, for R/B/Y: in mathematical terms, for calculating a Pokemon's statistics based on DVs, is there a factor, a coefficient that can be determined for certain Pokemon?
Let me explain, I might be miscommunicating this. When a Pokemon is raised in the wild i.e. generated at a certain level, based on its DVs, there's a limited range for each of its stats. Each stat is dependent upon DVs (randomly determined), the Pokemon itself (e.g., Jolteon might have a great capacity for speed than Rhydon), and a random factor, for purposes of range. What I'm wondering is: is there a way of calculating the impact that the type of Pokemon has the greatness of a particular stat, mathematically? Also (on a lesser note), can anyone tell me how the range is calculated?
Thanks!
Maybe it's the same for R/S, and probably G/S, but, for R/B/Y: in mathematical terms, for calculating a Pokemon's statistics based on DVs, is there a factor, a coefficient that can be determined for certain Pokemon?
Let me explain, I might be miscommunicating this. When a Pokemon is raised in the wild i.e. generated at a certain level, based on its DVs, there's a limited range for each of its stats. Each stat is dependent upon DVs (randomly determined), the Pokemon itself (e.g., Jolteon might have a great capacity for speed than Rhydon), and a random factor, for purposes of range. What I'm wondering is: is there a way of calculating the impact that the type of Pokemon has the greatness of a particular stat, mathematically? Also (on a lesser note), can anyone tell me how the range is calculated?
Thanks!