Hi! I'm just checking to see if anybody's run into this issue before and has any idea how to fix it. In my romhack, I've found that the Battle Arena is prone to random crashes. At first, I thought it was because the new moves added by the Emerald Battle Engine Upgrade didn't have mind ratings, so I went and added those. Now, it seems like some abilities can cause crashes. For example, the game crashed both after my Haxorus was sent out and an opponent's Rampardos was sent out, and both had the ability Mold Breaker. Any help would be greatly appreciated. Thanks!
The attachment is my copy of the battle_arena.c file. Since only this mode crashes, I would assume something is wrong here, so I thought I'd include it.
EDIT: The issue was that the effectiveness display hack somehow conflicts with the Battle Arena (perhaps it uses memory that the battle arena did or it uses too much memory in general. IDK.) If you're gonna use that hack, make sure not to use the Battle Arena.
The attachment is my copy of the battle_arena.c file. Since only this mode crashes, I would assume something is wrong here, so I thought I'd include it.
EDIT: The issue was that the effectiveness display hack somehow conflicts with the Battle Arena (perhaps it uses memory that the battle arena did or it uses too much memory in general. IDK.) If you're gonna use that hack, make sure not to use the Battle Arena.
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