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Battle System - PHP Developement

  • 27
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    19
    Years
    • Seen Aug 30, 2016
    I have begun working on creating the Pokemon Battle System in PHP. Currently it fetches information such as Pokemon (stats, etc) and battle moves from a mySQL database.

    I'm just doing this for fun as an on-the-side project for now. I'm just curious if there is any other programmer's around the community that may have programming abilities and might be interested is collaborating towards a similar project.

    Who knows, it could later be used to make an online Pokemon (mini)game or written to a more scalable language for a game.

    Your thoughts please?
     
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    I know lots of php and mysql but I haven't coded in mounths so I don't think i'm as good plus that would be hard making the turn by turn in php
     
    The purpose of this project is to establish the back-end code for a working and accurate Pokemon Battle System. A later possibilty would be to create a client in Flash to make the experience seem more like a game than a webpage.

    Let's say you are playing against your friend and you have selected an attack but he has not. Assuming the client (a program written to interact with the battlesystem) is a PHP webpage, a simple META refresh or Javascript refresh could easily check if others have taken their turn.

    All calculations and security-related information is stored server side and processed internally. When the last player has submitted their turn, the attacks are all calculated and results are sent to players.
     
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    This project looks promising. If you ever do this idea in rgss, could you merge it with my universal pokedex project?
     
    Cursed said:
    This project looks promising. If you ever do this idea in rgss, could you merge it with my universal pokedex project?

    Hi Cursed. I'm not sure that I will ever be creating this project in RGSS. For now I plan on using PHP because it will make online multiplayer battles fairly easy to accomplish.
     
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