• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Been a long time... (RMT)

BrainDamage

Vinyl Jockey
  • 431
    Posts
    17
    Years
    well, I haven't posted around strategies & movesets for a long time, so i figured it was about time to come up with a team. I must admit that it's not ingenious or innovative, but it seems to get the job done. bit of a sandstorm theme goin on. critique away


    *image removed*

    Aerodactyl @ Focus Sash
    Jolly: 252 atk, 252 spe, 4 hp
    -EQ
    -Rock slide
    -Stealth Rock
    -Taunt

    typical lead. outspeeds most other taunt leads, as well as guarantee's stealth rock


    *image removed*

    Heatran @ choice scarf
    Rash: 252 sp atk, 252 spe, 4 hp
    -Fire Blast
    -Earth Power
    -Explosion
    -HP ice

    great revenge killer , and at times, pretty easy to switch in on resisted moves i predict. Switch in to fire moves and sweep with fire blast


    *image removed*

    Salamence @ Life Orb
    Jolly: 252 atk, 252 spe, 4 hp
    -DD
    -EQ
    -Outrage
    -stone edge/ dragon claw


    typical DDmence. replaced e-vire, cause I really dislike electivire.

    *image removed*

    Milotic @ Leftovers
    Bold: 252 hp, 252 Def, 4 sp. def
    -Toxic
    -Recover
    -Surf
    -HP electric

    Milotic naturally will be switched in to protect aero, heatran, and hippo from the likes of water attacks. EV's may need changin, toxic over hypnosis cause more useful with sleep clause


    *image removed*

    Hippowdon @ leftovers
    Impish: 252 hp, 52 atk, 32 def, 172, sp def
    - Curse
    -Slack off
    -EQ
    -Stone Edge

    Hippowdon accomplishes what curselax can't- heal without sleep. great asset, sandstorm helps whittle down my opponents in addition to only causing damage to two of my pokemon


    *image removed*

    Bronzong @ light clay
    Levitate, (0 speed IV)
    Relaxed: 252 hp, 152 atk, 8 def, 96 spe
    -Reflect
    -Light Screen
    -EQ
    -Gyro Ball


    screening bronzong. I've found screens a great aid, and very few pack brick break nowadays.


    Overall, I think i've done a pretty good job at putting together pokes that can switch in easily to absorb/defend against certain types and counter back strong. a couple pokes I've had a bit of a problem with so far in my testing is Suicune and Swampert. I was surprised then Heatran's HP grass didn't OHKO. neither of these two caused me a loss (mostly by luck), but if i run into either of those two on a much better team than some that I've been facing on shoddy, I'm bound to have problems.
     
    Last edited:
    well, I haven't posted around strategies & movesets for a long time, so i figured it was about time to come up with a team. I must admit that it's not ingenious or innovative, but it seems to get the job done. bit of a sandstorm theme goin on. critique away


    *image removed*

    Aerodactyl @ Focus Sash
    Jolly: 252 atk, 252 spe, 4 hp
    -EQ
    -Rock slide
    -Stealth Rock
    -Taunt

    typical lead. outspeeds most other taunt leads, as well as guarantee's stealth rock
    k

    *image removed*

    Heatran @ choice scarf
    Rash: 252 sp atk, 252 spe, 4 hp
    -Fire Blast
    -Earth Power
    -Explosion
    -HP Ice

    HP Ice > Grass or your Mence meat as he'll take any of the above hits except of course an Explosion. Naive > Rash to outspeed other Trans and also, gives you enough speed to outspeed Adament Mence after a DD.

    great revenge killer , and at times, pretty easy to switch in on resisted moves i predict. Switch in to fire moves and sweep with fire blast


    *image removed*

    Electivire @ expert belt/Life Orb
    Rash/Mild: 36 Att / 252 Sp.Att / 220 Spe
    -Flamethrower
    -Hidden Power Ice/Grass
    -Thunderbolt
    -Cross Chop


    The common misconception is that because electivires sp.att is lower than his att he's of no use. Which is wrong. Mild/Rash Tbolt does more than adament max attack thunder punch. Also MixVire has much more prone to breaking walls and destroying opponents strategies and defenses. You need a Motor Drive boost but with it and rocks up you should be able to take a heatran which really isn't a problem to begin with.

    while I usually hate electivire, as do many others, in this setting, it seemed rather appropriate, as I am able to switch him in for motor drive if i predict an electric attack aimed toward Aero, milotic, or Skar. or T-wave.


    *image removed*

    Milotic @ Leftovers
    Bold: 252 hp, 252 Def, 4 sp. def
    -Hypnosis
    -Recover
    -Surf
    -Light screen

    Meh, ok. I prefer RestTalk Milo for Status absorbing + Marvel Scale but I suppose this set could do.
    Milotic naturally will be switched in to protect aero, heatran, and hippo from the likes of water attacks. EV's may need changin, but light screen has saved my butt a few times, so im keeping.


    *image removed*

    Hippowdon @ leftovers
    Impish: 252 hp, 52 atk, 32 def, 172, sp def
    -Curse
    -Slack off
    -EQ
    -Stone Edge
    K
    Hippowdon accomplishes what curselax can't- heal without sleep. great asset, sandstorm helps whittle down my opponents in addition to only causing damage to two of my pokemon


    *image removed*

    Skarmory @ leftovers
    Impish: 252 hp, 64 atk, 176 def, 16 spe
    -Brave Bird
    -Roost
    -Spikes
    -Whirlwind
    k
    traditional spiking skarmory.


    Overall, I think i've done a pretty good job at putting together pokes that can switch in easily to absorb/defend against certain types and counter back strong. a couple pokes I've had a bit of a problem with so far in my testing is Suicune and Swampert. I was surprised then Heatran's HP grass didn't OHKO. neither of these two caused me a loss (mostly by luck), but if i run into either of those two on a much better team than some that I've been facing on shoddy, I'm bound to have problems.

    Comments in bold. I could see a Zapdos sweeping you. Your only real assurance to stop it is a Light Screen or keeping your Electivire alive. Hippow does the job but LO sets with HP Ice will dent it on the switch. Bulky Zapdos's are not OHKO'ed by any of Heatrans attacks, scarf versions out run your Heatran as well.
     
    t

    Naive > Rash to outspeed other Trans and also, gives you enough speed to outspeed Adament Mence after a DD.

    No it doesnt outspeed mence after a dd, ever. Even 280 speed Adamant mence outspeeds it.

    Zappy isnt a problem with vire and SR.

    I generally prefer Toxic >>Hypnosis on my Milotic's these days since it helps more imo, also because Milotic can lure in bulky waters and Toxic them this will make Hippow's job easier too. In addition it wants Hidden Power Electric probably over Light Screen or Gyarados just demolishes your entire team.

    If you still want screen support consider a bulky dual screener with light clay over Aero which maybe better since Aero isnt doing much since this team has a bulky feel about it. Bronzong might work and it also covers your dd mence weak.

    Bronzong@Light Clay
    252 HP / 68 ATT / 110 Def / 80 S.Def
    Relaxed Nature
    Trait : levitate
    - Stealth Rock
    - Light Screen
    - Reflect
    - Gyro Ball

    >>Aero imo.

    Screens will help your sweepers sweep easier, and hippow tank over stuff better.

    I cant help but see that Skarm isnt doing much, i mean set up spikes to be spun away, why bother wasting your time without a spin blocker ? I do believe that something could put over it thats more useful. Something that can sweep and has a fighting resist since you lack that atm, maybe a Mence or Gyarados could work.

    Just some things to consider here.
     
    Last edited:
    Eeps my mistake, I was doing a calculation :S must have read wrong.
     
    Hmm.... I've seen you battle this random that thought I was stalking him or something. You lost that game iirc. Aero didn't even get the SR down because you EQ'd his metagross. Well that's the problem with Aero leads - you either decide to lose him and set up SR, or keep him for later without setting up SR. This is why Occa Metagross or Shuca Heatran are better leads in general (although extremely predictable).

    Ok, so now about the team. Seems like you're trying to play so many styles in one team. We've got stall, offensive, and Electivire lol.
    A well played Magnezone could get rid of Skarmory and Heatran that is locked on HP Grass. Seriosuly, scarfed Heatran seems more of a liability. Shed Shell on Skarmory isn't a bad idea, as Magneonze gets used quite a bit for revenging Scizor. A simple Gyara can sweep your entire team and it has many chances to come in and start dragon dancing. You could try to fix it by giving Milotic HP Electric over Light Screen or Hypnosis.
    Toxic Spikes is another huge threat to your team, as 3 of your pokemon are not immune to it.
    Breloom loves your team because it has enough chances to come on slower pokemon (Skarm, Hippo and Milotic), sleep them, then start wrecking havoc with Leech Seed and Focus Punch.
    DD Salamence also does a number to this team as it has many opportunities to come in and dragon dance. Even Hippowdon is a poor switch in because it doesn't have enough Def EVs to be able to take on Outrage. It relies on Curse for that, but sometimes you won't have the luxury to use it. A priority user like Scizor or Mamoswine could help you with that.
    SD Lucario becomes dangerous when you decide to explode Heatran, but it could get a free SD only vs Milotic that decided to Surf or missed with Hypnosis.
     
    Hmmm. This is gonna take a lot of work to fix. Curse my failure at team building.

    1st test change:

    -set heatran as lead. stealth rock replaced hp grass, occa berry replaced scarf
    -replaced aerodactyl with bronzong set given by Dark_Azelf
    -replaced Skar with DDmence
    -replaced hypnosis with toxic
    -changed electivire set to special set w/ cross chop

    bronzong, at least with the screens definitely won't work from my testing. this team was even worse than first. these changes were all pretty stupid in combination.

    next plan: replace light screen with HP electric, find a replacement for skar, probably shift evs on hippo


    @Syaoran: hmm. yes I remember you from that match. not much else. I don't remember exactly about what happened, but that was like my 2nd or 3rd battle in a long time, and it took a few to work the kinks out of my in-battle actions. Was quite a bit rusty. iirc, I made a couple embarrassing mistakes during that battle that cost me.
     
    Last edited:
    Uhh, I don't see any changes.

    Also, Heatran wants Shuca, not Occa Berry, since it already has Flash Fire.
     
    -set heatran as lead. stealth rock replaced hp grass, occa berry replaced scarf
    -replaced aerodactyl with bronzong set given by Dark_Azelf

    Why ?

    Zong already has SR, so i really dont see the point in lead tran.

    Keep Scarf tran, zong is a good enough lead anways and you need a revenge killer in scarf tran or junk like Mixmence hurts you really badly. Its also nice to have insurance against other threatening sweepers like Gengar and Lucario. Just use Naive Nature and HP Ice >> Grass.
     
    Uhh, I don't see any changes.

    Also, Heatran wants Shuca, not Occa Berry, since it already has Flash Fire.

    Whatever the ground reducing berry is, that's what I meant. I didn't change my first post because I realized the changes I made were stupid.

    Anyway, I'm entertaining the idea of replacing vire with DDmence,

    replaced skar with bronzong

    changes in bold
     
    Last edited:
    Back
    Top