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Best Move set for this team?

  • 61
    Posts
    14
    Years
    • Seen Mar 20, 2011
    -Sceptile
    -Arcanine
    -Gallade
    -Flygon
    -Scizor
    -Weavile

    those are my 6 favorite pokemon and i plan on getting back into the games after awhile and i wont to end with those 6 on my team with the best they can be. I recently, mainly due to this site and others, realized how important all the base stats are and none damaging moves (as a kid i thought they were just annoying and pointless, some really are tho) so im asking the knowledgeable posters what are the best moves for these 6, and items as well.

    thanks to everyone in advance =) this is my first PC post/topic
     
    To be honest, with the pokes you picked, you don't really need any non damaging moves.
    Sceptile
    Leaf Blade
    Brick Break
    Dragon Claw/Pulse
    Earthquake

    Arcanine
    Flare Blitz
    Crunch
    Extremespeed
    Thunder Fang

    Gallade
    Psycho Cut
    Close Combat
    Leaf Blade
    X-Scissor/ Night Slash

    Flygon
    Earthquake
    Outrage/Draco Meteor
    Honestly, the other two moves are personal preference. Maybe Stone Edge as one of them?

    Scizor
    Bullet Punch
    X-Scissor
    Night Slash
    Swords Dance

    Weavile
    Ice Punch
    Night Slash
    X-Scissor/Brick Break/ Shadow Claw/ Practically any strong physical move
    Swords Dance

    Swords Dance is the only non-damaging move you should definitely have on those two pokemon, especially Scizor because it will be more likely to live a hit in order to set up a swords dance.
     
    Hate to be contradictory, but I'll also offer some movesets.....after all, you surely want knowledge from people with different battling styles, right? I tend to vary more towards a mixture of physical and special moves, so here's my ideas:

    [PokeCommunity.com] Best Move set for this team?

    Sceptile

    - Leaf Storm
    - Leaf Blade
    - Dragon Claw
    - Rock Slide

    I have reasonings: Leaf Storm is your only special attack, and has a negative side-effect of lowering the special attack stat two stages. However, Sceptile's special attack is higher than its' attack, and grass-type attacks also get the Same-Type-Attack-Bonus (STAB for the rest of this post), which increases their power due to Sceptile being grass-type. Leaf Blade is extremely powerful, Dragon Claw is a brilliant move to have, hitting ,most things neutrally, and Rock Slide is super-effective against Flying and Fire-types, two types of pokémon that Sceptile is weak to. However, bear in mind you can't get more than "not very effective" against steel-types. Then again, that's why you have Arcanine!

    [PokeCommunity.com] Best Move set for this team?

    Arcanine

    - Extremespeed
    - Overheat
    - Flare Blitz
    - Thunder Fang

    Overheat is basically a fire-type Leaf Storm, and is really powerful. However, Arcanine's attack is slightly higher than his special attack, but it does get STAB. Thunder Fang hits water-types, who are the main weakness you have to deal with. Flare Blitz is a fire-type physical move, with a high power of 120. However, it means you have to wait for Growlithe to learn it before evolving it, then use a Heart Scale to get Extremespeed, but it's worth it, as it also gets STAB bonus. Extremespeed is a move which always moves first (like Quick Attack, Ice Shard etc.) however it's really powerful too, twice as powerful as say....Bullet Punch. Also, another reason for choosing Overheat - pokémon with really high defense such as Skarmory often have low special defense, so that's a better option for damaging them, especially as all of your team are better at physical attacks.

    [PokeCommunity.com] Best Move set for this team?

    Gallade

    - Close Combat
    - Psycho Cut
    - Swords Dance
    - Night Slash

    I prefer to use Swords Dance on Gallade, as it has decent special defence, and really high attack, which means after one Swords Dance you deal over 50% damage to pretty much everything. Psycho Cut is brilliant, however dark-types are immune. But Close Combat hits dark-types super-effectively! However, ghost-types are immune to dark, but wait, Night Slash hits ghosts super-effectively! Basically, this set covers its' own weaknesses. You'll still have a flying-type weakness, but you can always switch.

    [PokeCommunity.com] Best Move set for this team?

    Flygon

    - Earthquake
    - Draco Meteor
    - U-Turn
    - Stone Edge

    Draco Meteor is...yep, you guessed it, basically a dragon-type Overheat/Leaf Storm, so is a good option to have, especially as all your other attacks are physical. It also gets STAB boost, as does Earthquake, another really powerful move. U-Turn is nifty in that it deals damage then switches you out, giving you the advantage! Stone Edge hits flying-types, who are immune to the brilliant Earthquake, so is a really good option.
    n.b. Dragon Claw could be used over U-Turn or Stone Edge as a more reliable dragon-type attack, which is physical and comes off Flygon's higher attack stat.

    [PokeCommunity.com] Best Move set for this team?

    Scizor

    - Bullet Punch / Iron Head
    - Bug Bite / X-Scissor
    - Quick Attack / Night Slash
    - Aerial Ace / Brick Break

    Scizor has an ability, Technician, which boosts the power of moves with 60 power or less. If you have that ability, use the first attacks listed (Bullet Punch, Bug Bite etc.) as two of them always go first, one steals a foe's berry and eats it, and the fourth one, Aerial Ace, never misses. If it has the ability Swarm instead (which is inferior), use the second attacks (Iron Head, X-Scissor etc.) as they're more powerful, and X-Scissor and Night Slash often get critical hits too. FYI Bullet Punch, Iron Head, Bug Bite and X-Scissor also get the STAB boost I mentioned when talking about Sceptile, which makes them even more powerful.

    [PokeCommunity.com] Best Move set for this team?

    Weavile

    - Night Slash
    - Ice Punch
    - Ice Shard
    - Revenge

    Ice Shard cannot actually be learned by Weavile - you need to wait for your Sneasel to learn it before evolving it. It's a priority move, which also gets STAB. Ice Punch is more powerful, and generally better to use unless your foe is weakened. Night Slash is a brilliant move, also getting STAB, and high critical hit ratio. Revenge is a nifty move where, should you be outsped for some reason (i.e. Ninjask or something using Quick Attack, Aqua Jet or another variation), its' power will be doubled, essentially giving it a power of 120, the same as attacks such as Arcanine's Flare Blitz.


    Hope I haven't overwhelmed you! If you don't understand some of the things I said, you can look it up, or ignore it, I'm just trying to be helpful :D
    Sorry if I seem to ramble, but my habit is to go into detail...it's just how I roll.
     
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