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- Seen Aug 26, 2022
I finally decided to jump the gun and go make my own tool.
As of version 2.0, it works with DP Battle Tower, PtHGSS Battle Frontier, B(2)W(2) Battle Subway and B2W2 PWT.
Compatible files:
You have to extract one of the following files to be able to use BFME:
Diamond/Pearl:
Platinum:
HeartGold/SoulSilver:
Black/White:
Black2/White2:
For Pt and HGSS, facilities other than the Battle Hall use the Battle Tower roster.
Features you can play with:
Also you can't modify File 0, since you would gain nothing from it anyway.
Alternate forms:
Note: If the byte refers to a form that doesn't exist in one given game, it will simply be treated as the default form.
Note 2: Castform and Cherrim have functional bytes for the form change, but are not included.
Note 3: Alternate forms will use the abilities of the default form!
Pokémon with alternate forms:
Changelog:
v1.0:
_Release
v2.0:
_Battle Subway Pokémon are now editable
_Moves are sorted alphabetically
_Items are sorted alphabetically
_Only items that have an effect when held are listed
_Added Pokémon sprites
_Added items sprites
Let me know if there's a bug.
Enjoy :)
![[PokeCommunity.com] BFME: Battle Frontier Moveset Editor for Gen IV and Gen V (version 2.0) [PokeCommunity.com] BFME: Battle Frontier Moveset Editor for Gen IV and Gen V (version 2.0)](https://i.imgur.com/Khe3eH8.png)
As of version 2.0, it works with DP Battle Tower, PtHGSS Battle Frontier, B(2)W(2) Battle Subway and B2W2 PWT.
Compatible files:
You have to extract one of the following files to be able to use BFME:
Diamond/Pearl:
- Battle Tower: battle/b_tower/btdpm.narc
Platinum:
- Battle Tower: battle/b_pl_tower/pl_btdpm.narc
- Battle Hall: battle/b_pl_stage/pl_bsdpm.narc
HeartGold/SoulSilver:
- Battle Tower: a/2/0/3
- Battle Hall: a/2/0/4
Black/White:
- Battle Subway: a/2/1/4
Black2/White2:
- Battle Subway: a/2/1/1
- PWT (Rental Master): a/2/5/7
For Pt and HGSS, facilities other than the Battle Hall use the Battle Tower roster.
Features you can play with:
- Pokémon
- Held Item
- Nature
- EVs
- Moves
- Alternate forms
Also you can't modify File 0, since you would gain nothing from it anyway.
Alternate forms:
Note: If the byte refers to a form that doesn't exist in one given game, it will simply be treated as the default form.
Note 2: Castform and Cherrim have functional bytes for the form change, but are not included.
Note 3: Alternate forms will use the abilities of the default form!
Pokémon with alternate forms:
- Pichu (HGSS)
- Unown
- Castform (not editable)
- Deoxys
- Burmy
- Wormadam
- Cherrim (not editable)
- Shellos
- Gastrodon
- Rotom (not in DP)
- Giratina (not in DP)
- Shaymin (not in DP)
- Arceus
- Basculin (Gen V)
- Darmanitan (Gen V)
- Deerling (Gen V)
- Sawsbuck (Gen V)
- Tornadus (B2W2)
- Thundurus (B2W2)
- Landorus (B2W2)
- Kyurem (B2W2)
- Keldeo (B2W2)
- Meloetta (Gen V)
- Genesect (Gen V)
Changelog:
v1.0:
_Release
v2.0:
_Battle Subway Pokémon are now editable
_Moves are sorted alphabetically
_Items are sorted alphabetically
_Only items that have an effect when held are listed
_Added Pokémon sprites
_Added items sprites
Let me know if there's a bug.
Enjoy :)
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