Yuoaman
I don't know who I am either.
- 4,581
- Posts
- 19
- Years
- Age 32
- Ontario, Canada
- Seen May 19, 2024
A Game Design team of which I am a member, Blue Crest, will probably be making a virtual card game using RMXP, or some other program/language. Our members are currently deciding on our template for cards, and this was my suggestion, give me your comments : D.
Feral Wolf Card-
Here's the basic ideas behind the game:
What do you think?
Feral Wolf Card-
Spoiler:
![[PokeCommunity.com] Blue Crest Card Game [PokeCommunity.com] Blue Crest Card Game](https://i32.photobucket.com/albums/d39/yuoaman/feralwolfcard.png)
Here's the basic ideas behind the game:
Spoiler:
Each deck is formed of 50-60 cards.
Each turn one draws a card, beginning with a hand of 5.
A player may only put three Avatars into play on each side of the field unless stated otherwise by a field card.
Each Avatar has a different faction: Order (White), Chaos (Black), and Neutral (Grey).
In order to play Avatar's you must use the stones you are dealt at the beginning of the game, you may only be dealt more by using a field card.
Stones are divided into the two factions, Chaos and Order, and you are initially dealt 10.
An avatar's worth in stones is determined by their rarity: *,**,***, with ***, being the most valuable.
A neutral Avatar can be summoned using both Chaos and Order stones.
An Avatar's attribute levels cannot exceed unless stated otherwise by a field, burst, or equipment card.
An avatar's attribute's may only be changed once a turn.
An equipment card is attached to an Avatar, and is only removed by: the player, or by a field, burst, or other equipment card.
Equipment cards increase an Avatar's attributes, or give them new abilities.
No more than two equipment cards may be attached to an Avatar, unless stated otherwise by a field card.
A field card is a card which changes the field of play, whether it be by increasing the number of cards playable, or giving one faction dominance.
Each player may only play one field card on their side of the field.
Burst cards, are cards which either cause damage to an enemy, temporarily increase an attribute, change the field, or destroy Avatar's.
Only three burst cards may be placed pre-activation on a player's side of the field.
Dominance is which faction causes more dominance on the field, dominance may be changed by field or burst cards.
Dominance is randomly selected at the beginning of each match.
Each turn one draws a card, beginning with a hand of 5.
A player may only put three Avatars into play on each side of the field unless stated otherwise by a field card.
Each Avatar has a different faction: Order (White), Chaos (Black), and Neutral (Grey).
In order to play Avatar's you must use the stones you are dealt at the beginning of the game, you may only be dealt more by using a field card.
Stones are divided into the two factions, Chaos and Order, and you are initially dealt 10.
An avatar's worth in stones is determined by their rarity: *,**,***, with ***, being the most valuable.
A neutral Avatar can be summoned using both Chaos and Order stones.
An Avatar's attribute levels cannot exceed unless stated otherwise by a field, burst, or equipment card.
An avatar's attribute's may only be changed once a turn.
An equipment card is attached to an Avatar, and is only removed by: the player, or by a field, burst, or other equipment card.
Equipment cards increase an Avatar's attributes, or give them new abilities.
No more than two equipment cards may be attached to an Avatar, unless stated otherwise by a field card.
A field card is a card which changes the field of play, whether it be by increasing the number of cards playable, or giving one faction dominance.
Each player may only play one field card on their side of the field.
Burst cards, are cards which either cause damage to an enemy, temporarily increase an attribute, change the field, or destroy Avatar's.
Only three burst cards may be placed pre-activation on a player's side of the field.
Dominance is which faction causes more dominance on the field, dominance may be changed by field or burst cards.
Dominance is randomly selected at the beginning of each match.
What do you think?