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Cacturne Weak!!!!1

Mullet

Banned
  • 4,120
    Posts
    20
    Years
    Rate my UU team.

    Gligar (M) @ Leftovers ** O NOZ
    Trait: Hyper Cutter
    EVs: 132 HP / 72 Atk / 216 Def / 88 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Hidden Power [Flying]
    - Rock Slide
    - Swords Dance

    This is better than that crappy BL Armaldo guy.

    Houndoom (M) @ Leftovers ** Doggy
    Trait: Flash Fire
    EVs: 196 HP / 60 Spd / 252 SAtk
    Timid Nature (+Spd, -Atk)
    - Crunch
    - Flamethrower
    - Hidden Power [Grass]
    - Substitute

    Husk gave me the idea for Sub. I'm testing it out. I usually use Slowbro over this. Which one should I use?

    Solrock @ Choice Band ** The Sun
    Trait: Levitate
    EVs: 120 HP / 252 Atk / 136 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Explosion
    - Rock Slide
    - Shadow Ball

    This thing is so good.

    Hypno (F) @ Leftovers ** Hypnotize
    Trait: Insomnia
    EVs: 228 HP / 180 Def / 100 SDef
    Careful Nature (+SDef, -SAtk)
    - Reflect
    - Seismic Toss
    - Thunder Wave
    - Wish

    The best UU physical wall imo.

    Lanturn (M) @ Leftovers ** Lightbulb
    Trait: Volt Absorb
    EVs: 40 HP / 252 SAtk / 216 SDef
    Modest Nature (+SAtk, -Atk)
    - Rest
    - Surf
    - Thunderbolt
    - Toxic

    Hypno already packs T-Wave so I'm trying Toxic and it seems to be working.

    Cacturne (M) @ Leftovers ** GOD
    Trait: Sand Veil
    EVs: 252 Atk / 128 Def / 128 SDef
    Adamant Nature (+Atk, -SAtk)
    - Focus Punch
    - Leech Seed
    - Substitute
    - Teeter Dance

    GOD PERIOD. YOU BETTER HAVE A FULL RESTORE!!!!!!!111

    Rate and fix.
     
    Last edited:
    My favorite out of all of these are: Gligar and Houndoom because of the...........uhhh, I have no idea.
    GOD PERIOD. YOU BETTER HACE A FULL RESTORE!!!!!!!111

    Rate and fix.
    ...................................................................?????????
     
    �*♣♥♦�*♣♥♦�*♣♥♦�*♣♥♦

    Tory, please don't post if you don't have anything helpful to say. You're just spamming up the thread. :\

    Mullet said:
    Rate my UU team.

    Gligar (M) @ Leftovers ** O NOZ
    Trait: Hyper Cutter
    EVs: 132 HP / 72 Atk / 216 Def / 88 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Hidden Power [Flying]
    - Rock Slide
    - Swords Dance

    Standard, and Gligar is pretty awesome. I would consider higher Attack and Speed though.

    Houndoom (M) @ Petaya Berry ** Doggy
    Trait: Flash Fire
    EVs: 196 HP / 60 Spd / 252 SAtk
    Timid Nature (+Spd, -Atk)
    - Crunch
    - Flamethrower
    - Hidden Power [Grass]
    - Substitute

    I honestly think Houdoom is a bit more useful in OU since it can have guaranteed OKOs against stuff like Alakazam and Gengar with Pursuit, although maybe that can work similarly for Hypno and Grumpig too. There are better choices for special sweepers imo, but if you must. I suggest much more Speed and Petaya Berry since it won't really be defending all that well.

    Solrock @ Choice Band ** The Sun
    Trait: Levitate
    EVs: 120 HP / 252 Atk / 136 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Explosion
    - Rock Slide
    - Shadow Ball

    Solrock rocks (no pun intended =D)

    Hypno (F) @ Leftovers ** Hypnotize
    Trait: Insomnia
    EVs: 228 HP / 180 Def / 100 SDef
    Careful Nature (+SDef, -SAtk)
    - Reflect
    - Seismic Toss
    - Thunder Wave
    - Wish

    You're putting pressure on Hypno by making it both your physical AND special wall. Otherwise, its standard supporting Hypno

    Lanturn (M) @ Leftovers ** Lightbulb
    Trait: Volt Absorb
    EVs: 40 HP / 252 SAtk / 216 SDef
    Modest Nature (+SAtk, -Atk)
    - Rest/Ice Beam
    - Surf
    - Thunderbolt
    - Toxic

    I'm not so sure about Rest on Lanturn, considering its rather frail even with all that HP. I can see how Rest can make it last longer against poisoned opponents, but Ice Beam is still an option

    Cacturne (M) @ Leftovers ** GOD
    Trait: Sand Veil
    EVs: 252 Atk / 128 Def / 128 SDef
    Adamant Nature (+Atk, -SAtk)
    - Focus Punch
    - Leech Seed
    - Substitute
    - Hidden Power Ghost

    Not a big fan and I don't like the EV spread. Too simplistic and you really can't do too much with those crappy defenses. I'd just max out speed. It can still outrun Pokemon that stay at 200 speed. Teeter Dance is meh since it will have trouble surviving long enough to be able to use it. I'd just go with HP Ghost so it can hurt Fighting resists.

    �*♣♥♦�*♣♥♦�*♣♥♦�*♣♥♦
     
    Mullet said:
    Rate my UU team.

    Gligar (M) @ Leftovers ** O NOZ
    Trait: Hyper Cutter
    EVs: 132 HP / 72 Atk / 216 Def / 88 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Hidden Power [Flying]
    - Rock Slide
    - Swords Dance

    This is better than that crappy BL Armaldo guy.

    Houndoom (M) @ Leftovers ** Doggy
    Trait: Flash Fire
    EVs: 196 HP / 60 Spd / 252 SAtk
    Timid Nature (+Spd, -Atk)
    - Crunch
    - Flamethrower
    - Hidden Power [Grass]
    - Substitute

    Husk gave me the idea for Sub. I'm testing it out. I usually use Slowbro over this. Which one should I use?

    Solrock @ Choice Band ** The Sun
    Trait: Levitate
    EVs: 120 HP / 252 Atk / 136 Spd
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Explosion
    - Rock Slide
    - Shadow Ball

    This thing is so good.

    Hypno (F) @ Leftovers ** Hypnotize
    Trait: Insomnia
    EVs: 228 HP / 180 Def / 100 SDef
    Careful Nature (+SDef, -SAtk)
    - Reflect
    - Seismic Toss
    - Thunder Wave
    - Wish

    The best UU physical wall imo.

    Lanturn (M) @ Leftovers ** Lightbulb
    Trait: Volt Absorb
    EVs: 40 HP / 252 SAtk / 216 SDef
    Modest Nature (+SAtk, -Atk)
    - Rest
    - Surf
    - Thunderbolt
    - Toxic

    Hypno already packs T-Wave so I'm trying Toxic and it seems to be working.

    Cacturne (M) @ Leftovers ** GOD
    Trait: Sand Veil
    EVs: 252 Atk / 128 Def / 128 SDef
    Adamant Nature (+Atk, -SAtk)
    - Focus Punch
    - Leech Seed
    - Substitute
    - Teeter Dance

    GOD PERIOD. YOU BETTER HACE A FULL RESTORE!!!!!!!111

    Rate and fix.
    I Guess I give you a 7.5/10 because, it has that "been and done that felling," but nice pokemon I suppose. And the move sets like, rocks, ground, normal and grass type moves. And Leech Seed is prety wonderful too!
    EDIT: I like Houndoom and Gligar! Check out my one and only avatar, Buizeru! He/she's neat!
     
    Last edited:
    aragornbird said:
    �*♣♥♦�*♣♥♦�*♣♥♦�*♣♥♦
    Lanturn (M) @ Leftovers ** Lightbulb
    Trait: Volt Absorb
    EVs: 40 HP / 252 SAtk / 216 SDef
    Modest Nature (+SAtk, -Atk)
    - Rest/Ice Beam
    - Surf
    - Thunderbolt
    - Toxic

    I'm not so sure about Rest on Lanturn, considering its rather frail even with all that HP. I can see how Rest can make it last longer against poisoned opponents, but Ice Beam is still an option

    Houndoom (M) @ Petaya Berry ** Doggy
    Trait: Flash Fire
    EVs: 196 HP / 60 Spd / 252 SAtk
    Timid Nature (+Spd, -Atk)
    - Crunch
    - Flamethrower
    - Hidden Power [Grass]
    - Substitute

    I honestly think Houdoom is a bit more useful in OU since it can have guaranteed OKOs against stuff like Alakazam and Gengar with Pursuit, although maybe that can work similarly for Hypno and Grumpig too. There are better choices for special sweepers imo, but if you must. I suggest much more Speed and Petaya Berry since it won't really be defending all that well.

    Cacturne (M) @ Leftovers ** GOD
    Trait: Sand Veil
    EVs: 252 Atk / 128 Def / 128 SDef
    Adamant Nature (+Atk, -SAtk)
    - Focus Punch
    - Leech Seed
    - Substitute
    - Hidden Power Ghost

    Not a big fan and I don't like the EV spread. Too simplistic and you really can't do too much with those crappy defenses. I'd just max out speed. It can still outrun Pokemon that stay at 200 speed. Teeter Dance is meh since it will have trouble surviving long enough to be able to use it. I'd just go with HP Ghost so it can hurt Fighting resists.


    �*♣♥♦�*♣♥♦�*♣♥♦�*♣♥♦

    Rest actually helps me against other Lanturns, and also against stats. I suppose I should use some sort of Special Wall. What do you suggest?

    I really won't get the Petaya Boost, meaning they won't let me. So I'd have to defend with it, another words Sub until I get the boost. Like I said I may put Slowbro over it.

    Cacturne is basicly a gimmick Pokemon on this team. It does work though, which suprised me. I Teeter Dance, Sub/Seed, then Focus Punch or if my Sub is broken I switch it out and give the Seed Recovery to one of my Pokes if they don't switch.
     
    K, so it was you that stole my "Sunflora Weak" nick
     
    �*♣♥♦�*♣♥♦�*♣♥♦�*♣♥♦


    Mullet said:
    Rest actually helps me against other Lanturns, and also against stats. I suppose I should use some sort of Special Wall. What do you suggest?
    I thought you were using Hypno as your special wall. Well, Hypno and Grumpig are the only real special walls in UU. I guess you can use Mantine despite that Electric weakness, but overall I think Lanturn is the better Water.

    I really won't get the Petaya Boost, meaning they won't let me. So I'd have to defend with it, another words Sub until I get the boost. Like I said I may put Slowbro over it.
    That's what I meant, subbing until you got the Petaya Boost. A lot of UUers do it – Manectric, Typhlosion etc. But yeah, Slowbro rocks in UU so you can definitely use him.

    Cacturne is basicly a gimmick Pokemon on this team. It does work though, which suprised me. I Teeter Dance, Sub/Seed, then Focus Punch or if my Sub is broken I switch it out and give the Seed Recovery to one of my Pokes if they don't
    switch.
    Meh, confusion rarely works for me since it seems they're always able to attack or always recover from confusion 2 turns later. If it works for you, then go with it. Besides Cacturne is a pretty cool Pokemon.
    �*♣♥♦�*♣♥♦�*♣♥♦�*♣♥♦
     
    �*♣♥♦�*♣♥♦�*♣♥♦�*♣♥� ��

    Nice Team


    �*♣♥♦�*♣♥♦�*♣♥♦�*♣♥� ��
     
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