• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Can an old dog learn new tricks?

  • 3
    Posts
    20
    Years
    • Seen Dec 4, 2004
    Alright, a little explanation is needed first :cross-eye

    I haven?t played Pokemon since the good old days of Red and Blue, back before the TV show, the cards and most of the hype. Yes, it has been awhile. So when some good friends of mine told me about the remakes, it kind of sparked our interests again :dead:

    After now having beaten the game (Elite Four + Islands 1-7) and finding some new really interesting features, here I am wanting some tips to get the upper hand against my friends. I have done my research and even played with the breeding system some? so let me know what you think :classic:

    Disclaimer: We don?t intend to use anything but FR and LG; maybe Coliseum at some point, but not anytime soon.

    Jolteon (Na?ve) @ Leftovers
    EV: Sp.Attack-252; Speed-252
    - Thunderbolt (TM)
    - Shadow Ball (TM)
    - Toxic (TM)
    - Substitute (Move Tutor)
    Thoughts: Jolteon is fast, so having her as my lead makes sense when I know I can get her substitution out as the first move. From there, I throw out a Toxic (I really think poison could be more effective then stun, but let me know what you think) while protected by the substitute. At the end of the turn I get some HP back from the cost of the substitute, and am now ready to Thunderbolt or Shadow Ball if they have out a nasty psychic or ghost.

    Blastoise (Timid) @ ???
    EV: HP-252; Sp.Def-129; Def-129
    - Surf (HM)
    - Ice Beam (TM)
    - Hydro Cannon (Starter Pokemon Move Tutor)
    - Dig (TM)
    Thoughts: Yes? two water attacks. Since this was my starter, I am reluctant to give up the Hydro Cannon even though Surf is more reliable and can be used more often. If you tell me to breed a new one however? I will. As for Ice Beam, that is to counter Grass and the Dig is to counter Electric.

    Cloyster (Bold) @ Leftovers
    EV: HP-252; Sp.Def-129; Def-129
    - Ice Beam (TM)
    - Rapid Spin (Egg Move from ???)
    - Hail (TM)
    - Spikes (Natural)
    Thoughts: This one is suppose to make the opponent feel like they are darned if they do, darned if they don?t. Throw down spikes, cause hail, and then sit back with Ice Beam with the option of spinning away anything unpleasant. Good against pesty dragons.

    Arcanine (Lonely) @ White Herb
    EV: Attack-252; Speed-252
    - Flamethrower (breed from Growlithe???)
    - Extremespeed (Natural)
    - Overheat (TM)
    - ???
    Thoughts: Alright, this one I need some help on. I would like to breed Flamethrower from Growlithe since you have to sacrifice it for Extremespeed? but can I do that? My goal with this one is to take advantage of the power house attack stat with an automatic first hit move. The White Herb negates stat reduction of Overheat, and an attack booster move would work well in the question mark spot, but I couldn?t figure out how to get one in there. Any thoughts?

    Hitmonlee (Gentle) @ Quick Claw
    EV: Attack-252; Speed-252
    - Brick Break (Natural)
    - Strength (HM)
    - Endure (Natural)
    - Reversal (Natural)
    Thoughts: With brick break and strength, Hitmonlee can do well against almost anything. If he gets into a situation he can?t handle though, he uses endure to last through the attack and does a reversal to hit back hard. Straight forward?

    Mewtwo (Docile) @ Twisted Spoon
    EV: Speed-252; Sp.Attack-129; HP-129
    - Psychic (Natural)
    - Flamethrower (TM)
    - Recover (Natural)
    - Calm Mind (TM)
    Thoughts: No big changes from the Mewtwo straight out of the box, but Flamethrower allows for a strong attack against bug and steel unlike the normal swift. Calm mind is there just to make Psychic do even more damage to everything else?

    Alright? so there is how I am planning my team to look. Luckily I found this forum before starting anything irreversible, so be kind and let me know if you see any pitfalls in my thinking. Things I can?t change include the nature of Mewtwo and Hitmonlee, but the others I could breed from scratch.. although I would hate to do that to my baby Blastoise :\

    Remember to keep in mind that we are only using FR and LG. Thanks! :D
     
    Jolteon: His Attack Stat is bad. Check his Hidden Power. If its a Special type that is not Electric, use it. You can also Baton Pass the Sub (give the Sub to another Team member).

    Blastoise: He can Rapid Spin actually...Hydro Cannon is very very bad. So is Dig. Counter/Mirror Coat and Roar/Haze/Rest as last move.

    Cloyster: I personnaly dont like Hail and I would put Explosion instead... Breed Blastoise --> Omanyte --> Shellder to get Rapid Spin I think... But Blastoise can also Rapid Spin...

    Arcanine: Choose Flamethrower or Overheat. Howl over Flamethrower/Overheat. Hidden Power/Aerial Ace as last move.

    Hitmonlee: Get a Ditto and breed him. Scratch Brick Break and Strength for Rock Slide and Bulk Up.

    Mewtwo: Consider Ice Beam or Thunderbolt too.
     
    Rose said:
    Jolteon (Na?ve) @ Leftovers
    EV: Sp.Attack-252; Speed-252
    - Thunderbolt (TM)
    - Shadow Ball (TM)
    - Toxic (TM)
    - Substitute (Move Tutor)
    Thoughts: Jolteon is fast, so having her as my lead makes sense when I know I can get her substitution out as the first move. From there, I throw out a Toxic (I really think poison could be more effective then stun, but let me know what you think) while protected by the substitute. At the end of the turn I get some HP back from the cost of the substitute, and am now ready to Thunderbolt or Shadow Ball if they have out a nasty psychic or ghost.
    meh, I guess so, but put wish over jolteon. =/ OU

    Blastoise (Timid) @ ???
    EV: HP-252; Sp.Def-129; Def-129
    - Surf (HM)
    - Ice Beam (TM)
    - Hydro Cannon (Starter Pokemon Move Tutor)
    - Dig (TM)
    Thoughts: Yes? two water attacks. Since this was my starter, I am reluctant to give up the Hydro Cannon even though Surf is more reliable and can be used more often. If you tell me to breed a new one however? I will. As for Ice Beam, that is to counter Grass and the Dig is to counter Electric.
    Even your EVs tell you its a tank, not a Sweeper. [+spd/df -at] Blastoise @ Leftovers Seismic Toss, Rest, Withdraw, Surf. I'll leave you some attacking moves because its ingame. =P

    Cloyster (Bold) @ Leftovers
    EV: HP-252; Sp.Def-129; Def-129
    - Ice Beam (TM)
    - Rapid Spin (Egg Move from ???)
    - Hail (TM)
    - Spikes (Natural)
    Thoughts: This one is suppose to make the opponent feel like they are darned if they do, darned if they don?t. Throw down spikes, cause hail, and then sit back with Ice Beam with the option of spinning away anything unpleasant. Good against pesty dragons.
    No. Water has many disadvantages and your using two. On top of the Cloyster wont survive anything whatsoever. Having Dragon problems? Jynx is your lady. Timid Jynx @ Lum LovelyKiss, Fake Tears, Ice Beam, Psychic. Give it special sweeping genes.

    Arcanine (Lonely) @ White Herb
    EV: Attack-252; Speed-252
    - Flamethrower (breed from Growlithe???)
    - Extremespeed (Natural)
    - Overheat (TM)
    - ???
    Thoughts: Alright, this one I need some help on. I would like to breed Flamethrower from Growlithe since you have to sacrifice it for Extremespeed? but can I do that? My goal with this one is to take advantage of the power house attack stat with an automatic first hit move. The White Herb negates stat reduction of Overheat, and an attack booster move would work well in the question mark spot, but I couldn?t figure out how to get one in there. Any thoughts?
    meh, I guess this could work. I'm fairly sure this thing can learn dig right? If so put that over Flamethrower and stick Howl in the last place.

    Hitmonlee (Gentle) @ Quick Claw
    EV: Attack-252; Speed-252
    - Brick Break (Natural)
    - Strength (HM)
    - Endure (Natural)
    - Reversal (Natural)
    Thoughts: With brick break and strength, Hitmonlee can do well against almost anything. If he gets into a situation he can?t handle though, he uses endure to last through the attack and does a reversal to hit back hard. Straight forward?

    Mewtwo (Docile) @ Twisted Spoon
    EV: Speed-252; Sp.Attack-129; HP-129
    - Psychic (Natural)
    - Flamethrower (TM)
    - Recover (Natural)
    - Calm Mind (TM)
    Thoughts: No big changes from the Mewtwo straight out of the box, but Flamethrower allows for a strong attack against bug and steel unlike the normal swift. Calm mind is there just to make Psychic do even more damage to everything else?

    Alright? so there is how I am planning my team to look. Luckily I found this forum before starting anything irreversible, so be kind and let me know if you see any pitfalls in my thinking. Things I can?t change include the nature of Mewtwo and Hitmonlee, but the others I could breed from scratch.. although I would hate to do that to my baby Blastoise :\

    Remember to keep in mind that we are only using FR and LG. Thanks! :D
     
    Sorry to say but you have to breed a new Blastoise.

    Blastoise@Leftovers
    Nature:+Sp. attack,-attack
    EVs:Sp. attack, def
    Yawn
    Seismic Toss
    Ice Beam
    Surf

    Mewtwo@Petaya/Lum Berry
    Nature:+Speed,-Attack
    EVs:Sp. Attack, Speed
    Psychic
    T-bolt/Ice Beam
    Calm Mind
    Recover

    Some of the breeding you have to do is use R/S but I'm not sure if you can't use them to breed, I'm just telling you that is one of the best Blastoises'.

    I want to give some replacement suggestions but I don't know if you want them, so this is the best I can do.
     
    Thanks guys! I appreciate the help on this :classic:

    As for replacements, I would be open to them but would need you to also explain the reasoning... especially if it's a pokemon from the national dex because I know very little about them :nervous:

    I will do some more research on the suggestions made already though, and post later tonight when I get back home. Thanks again guys!
     
    Yes a new dog can most definitely learn new tricks Rose ^^......However u should read the advance trainer guide at the top of this section and keep checking the battledex.
    anyway -

    Cloyster[modest]
    EVs - hp,Def,SpAtt
    spikes
    rapid spin
    surf/ice beam
    explosion/toxic/surf/ice beam/protect

    Standard - i like ice beam and explosion or surf and ice beam.But any would work

    Blastoise[+def,-Sp]
    EVs - hp,def,SpAtt
    roar
    surf
    rapid spin
    rest/ice beam

    blah.......out classed so much.

    Arcanine[jolly]@whiteherb
    EVs - Att,Sp,SpAtt
    overheat
    howl
    extremespeed
    HP ground

    Mind u a SpAtt sweeper isnt that bad a role for this dude

    Hitmonlee[jolly]
    EVs - Att,Sp,Def
    substitute
    focus punch
    rockslide
    endeavor

    or
    Hitmonlee[jolly]
    EVs - Sp,Att,Def
    earthquake
    bulk up
    rockslide
    brick break

    jolteon and mewtwo have already been covered by other members......
     
    Back
    Top