CARD GAMES OOC REDUX! TREMBLE IN FEAR AT THE SAUCE OF AWESOME!

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Scarlet Weather

The Game is Afoot!
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    Well, folks, it's safe to say that if episode thirty is any indication, YGO the Abridged Series has jumped the shark in a big way. Thankfully, CARD GAMES is still going strong. Strong enough, in fact, that I finally have motivation to recreate the dead OOC thread! Super Special Awesome!

    Also, we finally have a new RPer, and one who we all know and love (at least those who frequent the Other Cards section). I'd introduce him, but I think I'll let him do that himself.

    In an odd coincidence, my latest IC includes one of my most blatant and unfunny references to the Abridged Series, as well as a thinly veiled attempt at moving the plot along. Predictions for the future of this RP: I'll finally figure out how to write a duel that makes sense. Also, Achan will get schooled. Very, very soon.

    Without further ado, may the discussion begin!
     
    Also, we finally have a new RPer, and one who we all know and love (at least those who frequent the Other Cards section). I'd introduce him, but I think I'll let him do that himself.

    BOO.

    Seriously, I don't think there's much I need to say about myself *waves at AE*, so let me just skip to the real introductions:

    Name: Kuso Sarasi

    Age: 17

    Gender: Male

    Country: America

    Personality: Generally, Kuso is a kind individual, albeit slightly oblivious at times. He is more than willing to help people in need, as he believes that is what his "hero" would do, though he generally dislikes excessive violence. In fact, he dislikes it so much that he has to look away from large fights and such, or else lose consciousness. However, he also knows when to be serious in a pinch, and can call up the courage to fight when he needs to. He also has a habit of subconsciously playing around with the sleeves on his vest, constantly playing with the zipper to the point of removing and replacing them, when he is bored or nervous.

    Appearance: Sarasi's clothing of choice is a pair of blue jeans and a brightly-colored shirt (usually white) with a leaf-green pocket-less vest over it. However, he is most easily matched with the bandanna tied slightly crookedly around his neck, the main "bandanna" part of it slightly twirled around itself so it falls on the left side of his chest to two inches below shoulder level. As mentioned before, his vest actually has removable sleeves, attached to the main vest by a zipper, which can be on or off at any given time.

    Kuso himself is light-skinned with brown eyes and short, brown hair which he rarely combs. Usually, he'll just let his hair fall forward, not bothering to play around with it unless necessary. He does not have a beard or mustache, clearly showing a mark on his chin he got from one of his "chivalrous acts". There are also slight scratches on his elbows, but these are barely noticeable unless someone looks very closely...

    History: Kuso has been a major fan of Yu-Gi-Oh! ever since his childhood. Born into a middle-class family, he was forced to limit the number of booster packs he could buy. However, his luck more than made up for this, as he was the only person in the neighborhood who was able to pull both Dark Armed Dragon AND Marshmallon out of booster packs. This sort of luck allowed him to collect some of the rarer and more popular cards in the game. As for actual dueling, however, his luck failed him. Above anyone else, he looked up to the King of Games for his incredible skill and wanted to be able to play the same. Yet, as much as he tried, as many deck formats as he tried, he continued to do nothing but lose duel after duel.

    ...That is, until he found an odd little card in the city one day.

    Kuso was on a trip to his local hobby shop to buy that Black Luster Soldier he had finally saved enough money for. However, when he got there, he found that there had been a new shipment that morning and other cards had been brought in, so he decided to take a look. There was one monster card in particular that caught his eye. It was like the popular Cyber Jar in design, yet the "smile" was subdued and there were markings along its surface. The strangest part about it was, he had never seen or heard of the card before then. Interested, he figured that this was a rare opportunity and decided to buy it, finding that he had exactly enough money to do so.

    That night, Kuso had a bizarre dream. This was more bizarre than any other dream he had dreamt before, dealing with shadows and golden eyes. He woke up in a rush, only to find an almost ghost-like image of his new monster hovering in front of him. His initial reaction was the same as any other sane human: he wet himself from fright and scrambled away from it, screaming the whole time. Still, there was something kind about it, and after Kuso had screamed so much that his throat was hoarse and he had finished thinking about how much he hated his parents for not checking on him, his fear began to be replaced with a sort of curiosity. It spoke to him from inside his head, introducing itself as Cyber Jar #2, what it referred to as a "Duel Spirit." It seemed nice and rather lonely, so after some more hoarse screaming due to stubbing his entire foot on the side of his bed, the new duo was formed.

    Since that day, Kuso's dueling greatly improved. While his record was not quite up to the 100% win rating held by the King of Games, it easily broke the 80% mark. This win rating garnered him some attention in duel circles, and got him into some smaller international tournaments. He found that this "duel spirit" of his could even analyze and translate other languages for him, which was very helpful in dueling people who could not speak his language.

    Four years passed since then, and when Kuso heard of Muto Yugi's eventual retirement, his first thought was winning the now-open title in the hopes of meeting his childhood hero. His high win record held true in the beginning, partly due to the personal set of Striker cards he had recently won in another tournament. He even found a small group of people he felt comfortable being around...but that changed one day when he and his group were attacked. They never saw the attackers come out of the shadows, but before he knew it, Kuso's friends were falling one by one. As one of these shadowy duelists approached him, he felt a wave of dizziness fall over him as he lost consciousness, his last thoughts regarding his now-fallen friends. Surprisingly, though, when he awoke he found himself in the hospital, perfectly safe and his deck on the table next to him...

    Deck:
    Monsters:

    1x Ultimate Striker
    2x Nightmare Striker
    1x Dark Armed Dragon

    1x The Fiend Megacyber

    3x Striker Force
    3x Shadow Striker
    1x Sangan
    3x Striker Thief
    1x Marshmallon
    1x Cyber Jar #2
    1x Dandylion

    Spells:

    3x Striker's Fury
    1x Swords of Revealing Light
    1x Monster Reborn
    3x Striker's Reunion
    2x Striker's Draw
    2x Allure of Darkness
    1x Mystical Space Typhoon
    1x Heavy Storm

    Traps:

    3x Striker's Miscount
    2x Secret Barrel
    2x Striker's Trap
    1x Return from the Different Dimension
    1x Mirror Force

    Shadow Striker
    4 Stars/DARK/Fiend
    ATK: 1900 DEF: 1200
    When the number of cards on your opponent's side of the field is at least 2 more than the number of cards on your side of the field, you may Special Summon this card from your hand. When this card is summoned in this way, return one card on your opponent's side of the field to its owner's hand.

    Ultimate Striker
    8 Stars/DARK/Fiend
    ATK: 3000 DEF: 2400
    When the number of cards on your opponent's side of the field is at least 7 more than the number of cards on your side of the field, you may Special Summon this card from your hand. When this card is summoned in this way, your opponent sends cards from his/her side of the field to the Graveyard until the number of cards on the field is the same for each player. Inflict 700 points of damage to your opponent for each monster sent to the Graveyard by this effect.

    Striker's Fury
    Normal Spell
    You can only activate this card if there is at least 1 other card on your side of the field. Count the number of cards on each player's side of the field. Whichever player has the most cards takes damage equal to 500 x the difference. You cannot activate this card on your first turn.

    Striker Thief
    4 Stars/DARK/Fiend
    ATK: 1600 DEF: 1000
    When the number of cards on your opponent's side of the field is at least 3 more than the number of cards on your side of the field, you may Special Summon this card from your hand. When this card inflicts Battle Damage, you may select and activate one of the following effects:
    -Destroy one card on your opponent's side of the field.
    -Discard one card from your opponent's hand.
    -Remove 1 card in your Graveyard with "Striker" in its name from play to remove this card from play until your opponent's next End Phase.

    Striker's Draw
    Normal Spell
    You can only activate this card if you have 3 or more cards on your side of the field. If the number of cards on your opponent's side of the field is greater than the number of cards on your side of the field, you may draw a number of cards equal to the difference. Ignore the effect of "Striker's Miscount" for the purpose of this effect.

    Striker's Reunion
    Quick-Play Spell
    If the number of cards on your opponent's side of the field is greater than the number of cards on your side of the field, you may Special Summon 1 "Striker" monster from your Graveyard whose effect lists a number equal to or less than the difference +1. Treat the monster summoned by this effect as having been summoned by its own effect.

    Nightmare Striker
    7 Stars/DARK/Fiend
    ATK: 2800 DEF: 2000
    When the number of cards on your opponent's side of the field is at least 5 more than the number of cards on your side of the field, you may Special Summon this card from your hand. When this card is summoned, inflict 1000 points of damage to your opponent. Increase this damage by 2000 if it was Special Summoned by its own effect.

    Striker's Trap
    Continuous Trap
    After activation, place this card in an open Spell/Trap Card zone on your opponent's side of the field. As long as this card is face-up on your opponent's side of the field, inflict 400 points of damage to your opponent during each of your Standby Phases. This face-up card counts as two cards being present on the field.

    Striker Force
    3 Stars/DARK/Fiend
    ATK 1400/DEF 800
    If the number of cards on your opponent's side of the field is 1 or more greater than the number of cards on your side of the field, you may Special Summon this card from your hand. When this card is destroyed and sent to the Graveyard, add 1 card with "Striker" in its card name from your Deck to your Hand.

    Striker's Miscount
    Normal Trap
    Double the count of cards on your opponent's side of the field until the end of the turn. You can only activate 1 "Striker's Miscount" per turn.

    It should go without saying that this is subject to change as new cards are made, old ones are revamped, etc. etc. etc.

    Other: There used to be another deck belonging to Kuso, but he accidentally lost it a while ago...at about the same time he found Cyber Jar #2. It was actually a good thing, though, as using said deck seemed to always make Kuso go a little........"psychotic."


    *listens to Alter Ego's head exploding*

    After hearing it, edit:

    Cyber Jar #2
    3 Stars/DARK/Rock
    ATK 1200/DEF 1200
    FLIP: Destroy all face-up monsters on the field, except this card. Each player then picks up the top 5 cards of his/her deck and Special Summons as many Level 4 or lower monsters from them as possible. Each player adds any other picked-up monsters to their hands and sends any picked-up Spell/Trap cards to the Graveyard.
     
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    BOO.

    Seriously, I don't think there's much I need to say about myself *waves at AE*, so let me just skip to the real introductions:

    What about Phanima? You introduce yourself to Phanima yet, huh? *Accusing stare* Better go do that right now, mister presumption. xO

    Also, what is this "Cyber Jar #2" I see on your decklist? Was that meant to be Morphing or is that *gasp* a fakie whose ability you have not declared? If it's the latter, I'd suggest fixing that up. I'm also totally going to find a way to get Miscount banlisted before I'm done. >D


    Aaaanyhow...yay, Icha's heeeere! =D

    Alter Ego used Flying Tackle!
    Alter Ego's attack missed!
    Alter Ego kept going and crashed!

    *Brushes self off* Ahem, yeah, I've been computer depraved for three days now, alright? It...does things to me. On a more positive note, Icha, all you have to do is stay in my proximity and - by the wonders of comparative weirdness - you won't look like an idiot at all. XD


    That aside...I do bring some bad news: la France, she is calling for ma heart, and resist her I can not. So, ma chéries, I must bid you another heart-wrenching adieu next Thursday, for two weeks' time no less.[/Faux French accent]

    But yeah, two weeks' family vacation in the French alps dead ahead for me, with no guaranteed internet connection in sight. (*Sigh* I need a laptop, I really do. >.<) Do try to make the best of it in my absence, m'kay? I'll try to think up an excuse to get Tacey out of the way for a while, so stay tuned for my next IC.
     
    What about Phanima? You introduce yourself to Phanima yet, huh? *Accusing stare* Better go do that right now, mister presumption. xO

    Who? :O

    Also, what is this "Cyber Jar #2" I see on your decklist? Was that meant to be Morphing or is that *gasp* a fakie whose ability you have not declared? If it's the latter, I'd suggest fixing that up. I'm also totally going to find a way to get Miscount banlisted before I'm done. >D

    Why did you think I said your head was going to explode? XP But, now that your head is back together, the effect has magically reappeared. And good luck on Miscount.

    Aaaanyhow...yay, Icha's heeeere! =D

    Alter Ego used Flying Tackle!
    Alter Ego's attack missed!
    Alter Ego kept going and crashed!

    *Brushes self off* Ahem, yeah, I've been computer depraved for three days now, alright? It...does things to me.

    Yes, I know. I spent the better part of those three days waiting on you, so that I could see you blow up like that. Xo

    That aside...I do bring some bad news: la France, she is calling for ma heart, and resist her I can not. So, ma chéries, I must bid you another heart-wrenching adieu next Thursday, for two weeks' time no less.[/Faux French accent]

    But yeah, two weeks' family vacation in the French alps dead ahead for me, with no guaranteed internet connection in sight. (*Sigh* I need a laptop, I really do. >.<) Do try to make the best of it in my absence, m'kay? I'll try to think up an excuse to get Tacey out of the way for a while, so stay tuned for my next IC.

    We'll all make sure to do absolutely nothing in that time.



    ......*gets out the chips and dip*
     

    Umm...Phanima? Y'know, the third person who's stuck with this RP since the very beginning? XD

    ...

    You're totally trying to get an encore on the whole 'detonating head' thing, aren't you? xP


    Anyhow...yay for the 200th reply of the RP also being the first one on the 9th page! ^0^ A bit less yay for it being my lame RPer's excuse...so yeah, basically that is the best I could come up with in terms of things that would keep Tacey from tagging along at this point. Plus, I thought it would be a nice way to show off the family that had a hand in making Tacey was she is. XD I'll clear the little conflict up with a post (or possibly a card game as well =O) once I'm back, so until then...have fun with your card games. :3
     
    Umm...Phanima? Y'know, the third person who's stuck with this RP since the very beginning? XD

    ...

    You're totally trying to get an encore on the whole 'detonating head' thing, aren't you? xP

    Bingo! Even though Phanima hasn't posted in the meantime, either, but whatev.

    *looks over recent IC post* ......Thesis, Kuso is actually his given name, not Sarasi. Sarasi is the surname. I typed it in the same way that AE did way Kuso would write it since, after all, he is from America.
     
    Umm...Phanima? Y'know, the third person who's stuck with this RP since the very beginning? XD

    Ohh~ a direct link reference. That's dedication. 83

    Bingo! Even though Phanima hasn't posted in the meantime, either, but whatev.

    I'm...getting there. Holidays destroy motivation. >u<

    *looks over recent IC post* ......Thesis, Kuso is actually his given name, not Sarasi. Sarasi is the surname. I typed it in the same way that AE did way Kuso would write it since, after all, he is from America.

    I think it's common courtesy in Japon for people to address others by their surname first, unless of course they're friends. owo

    Oh and welcome Ichaste. <3

    EDIT: So um Ichaste...is your post still canon? Or is the limo ride still on? Just wondering since it hasn't been edited. o0
     
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    EDIT: So um Ichaste...is your post still canon? Or is the limo ride still on? Just wondering since it hasn't been edited. o0

    Oh yeah, he pointed that point out from Thesis' post so it's as canon as canon gets. Looks like I'm not the only one who missed that part of the IC. XD

    Aaaaand that last IC was probably one of the randomest things I've done in this RP yet. I was going by Icha's post, which says they're at the harbor already, and the 'seemed' is proof that I'm not puppeteering anyone into staring at the boats like a ninnie, I'm just saying that it appears that way to Tacey. *NodNod* Erm...basically I just wanted to reintegrate her with the group again ASAP.

    ...

    Thesis, where art thou? ;; This RP is going to get hopelessly lost without your input. D=
     
    Oh and welcome Ichaste. <3

    Yep, and a welcome back to you.

    Oh yeah, he pointed that point out from Thesis' post so it's as canon as canon gets. Looks like I'm not the only one who missed that part of the IC. XD

    I guess not. Then I'm the one here with the best attention span? XD


    Aaaaand that last IC was probably one of the randomest things I've done in this RP yet. I was going by Icha's post, which says they're at the harbor already, and the 'seemed' is proof that I'm not puppeteering anyone into staring at the boats like a ninnie, I'm just saying that it appears that way to Tacey. *NodNod* Erm...basically I just wanted to reintegrate her with the group again ASAP.

    Honestly, I was expecting one of the "veterans" to go ahead and fill in the blank with the limo ride itself, since I left that hole there and wouldn't expect the ride to be completely "uneventful". I guess that would fall on Thesis now.


    ...Whenever he gets back.
     
    I saw him online earlier today, actually, but he was just viewing threads without posting so I assume that it was only a quick visit on very limited time frame. D:

    And, like, you and Phanima can always retro-manage some events for that ride if you want to. It's all up to you (since Tace wasn't on it and so couldn't participate).
     
    True, but Kuso's the new kid, so it would be kind of odd to have him pop in and start the conversation. Besides, he just went through a pretty traumatic event, so he's going to be a bit more...introverted than usual for a little bit.

    For how long?

    .....About until I find my RPing niche. XP
     
    Well, then I guess it's up to Michel to take the initiative in getting to know everyone better!

    Yeah, like that could ever happen. xD Of course, it wouldn't be completely out of his jurisdiction to throw in a few questions, which I'm happy to conjure but I'm still expecting our mighty overlord and master to pop up and take us even further into our deluded fantasies. 83
     
    Hey, I'm ba-aack!

    Yeah, I've got limited time right now. I'm working in the mornings and attending debate camp in the afternoons, as well as training for the next cross-country season. Obviously, this cuts into my post time. But debate camp ends tomorrow, so fear not, I shall be able to post more then.

    Alright, I just pulled a pair of shadow duelists out of thin air, so anyone who wants the one that my NPC doesn't have dibs on can have her. First come, first served! *magics up a dinner plate* You pick the deck of your opponent, so don't worry about that. XD
     
    Well, seeing as how Tacey has been hogging the duels thus far like no-one's business, I'm going to have her sit this one out. I think it's about time that Michel got to do his thing in the spotlight for a change...unless Kuso has a point to prove or something. XD
     
    I think it's about time that Michel got to do his thing in the spotlight for a change...unless Kuso has a point to prove or something. XD

    No, not Kuso this time. Traumatic event still hindering him and all that jazz.
     
    O noes, that's two duelists unwilling to step up to the challenge. Michel, you're our only hope! Save us from the big bad card player...who is a little girl with bubblegum pink hair! *Shot*

    Seriously, though; it would be fun to see him duel again. :3 *Twiddles thumbs and waits for someone less stubborn and ticked off than Tacey to do something about the situation*
     
    I highly doubt Michel is any less stubborn than Tacey, I mean, he's not even going to change his deck throughout the whole tournament. Now that's crazy. xP /semi-fake spoilers

    But it looks like he doesn't have much choice in the matter. I might have to make up a few cards for this Eri-chan as well, just to keep in the flavour of the whole shadowy duelling goodness their kind seem to bring. Don't think I'll make a whole deck of it, just a few trumps to keep the heir on edge.
     
    Possible, but Michel is totally not as ticked off as Tacey right now, so in terms of stubbornness + ticked offness, she has him beat right now. <3

    By the way...

    Or maybe she just missed her boyfriend, Kuso couldn't tell.

    O gawd. If he ever says any of these thoughts out loud, I think Kuso's going to get his eyes scratched out...or something to that effect to ensure his permanently traumatized status. XD
     
    If he ever says any of these thoughts out loud,

    Well, he IS kind of oblivious when it comes to that sort of thing...*shiftyeyes*
     
    Edited IC of the first part of Michel's duel. Yes, there's more. 8D

    Thought I'd mention that I kind of started writing the duel before the cards were approved so I had to majorly edit the beginning of the duel when Eri unleashed the wrath of Rabbit's Hole. xP I just hope the new and improved version is appropriate enough to use or else I'm royally screwed. And you were right AE, half way through writing the duel with that card, I instantly murdered any future options I had, since I had Eri practically use it second turn. Dx

    I thought I'd also put up what I've been using for Eri's deck but it's not exactly a full deck yet (only 29 cards), that and because I'm quite sure one of you will bite me stupid when you find out the choices I've made. xP
     
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