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[Battle] Catch Trainer's Pokemon? (decomp)

  • 6
    Posts
    3
    Years
    • Seen May 23, 2022
    Hi all,

    Wanted to do a nuzlocke called a "Theiflocke", where I can only use Pokemon caught from other trainer's teams. Anyone know how to change the mechanics to allowing this? I understand there is an action replay code for this but I would like the battle to continue AFTER catching an opponents pokemon. Any way to implement this as well? Preferably in Emerald or Fire Red. thank you so much.
     
    hi there, i got interested in this and spent a little time working on it. i think i have something for pokeemerald that works, but it's not been tested very thoroughly.

    you can install it from my github into a clean pokeemerald project like this:
    Code:
    git remote add ellabrella https://github.com/ellabrella/pokeemerald
    git pull ellabrella steal-trainer-mon

    if you have trouble with that, you can add it manually, here's how to do that:
    Spoiler:


    one issue with this implementation is that it doesn't give you a chance to nickname the mon, and since they don't have your OT, you can't nickname them at the name rater. as a workaround, consider adding this mod as well: https://github.com/pret/pokeemerald/wiki/Nickname-your-Pokémon-from-the-party-menu this adds a party menu option for nicknaming, and as far as i can tell it doesn't check for OT.
     
    Alright thanks! I've been wanting to make a romhack similar to Pokemon Coliseum or Game of Darkness if that makes sense. This should be super helpful
     
    I just stumbled upon this and it looks exactly like something I'd be interested in trying. Is there anyway to get it as a UPS file or some patch that I can apply to my emerald?
     
    I just stumbled upon this and it looks exactly like something I'd be interested in trying. Is there anyway to get it as a UPS file or some patch that I can apply to my emerald?
    What ellabrella posted are snippets of code that have to be applied to a copy of Pokeemerald, Pret's decompilation project of Pokémon Emerald.
    Once you apply the changes in each relevant file and save them, you build a ROM in a terminal that has the right packages, libraries and tools installed as instructed in the INSTALL.md document that will contain the changes.
    The only way to get a .ups patch would be for someone else to do this for you and then build a patch file based on the generated ROM.
     
    What ellabrella posted are snippets of code that have to be applied to a copy of Pokeemerald, Pret's decompilation project of Pokémon Emerald.
    Once you apply the changes in each relevant file and save them, you build a ROM in a terminal that has the right packages, libraries and tools installed as instructed in the INSTALL.md document that will contain the changes.
    The only way to get a .ups patch would be for someone else to do this for you and then build a patch file based on the generated ROM.
    Ah ok! I've not dealt with a deconstructed mod before but I guess I'll follow the instructions and see if I can do it lol
     
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