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celezap

? Bleep ?

Drunken Latios
  • 217
    Posts
    19
    Years
    • NJ
    • Seen Dec 21, 2005
    Mullet said:
    I used Grass on Zappy, it killed Swapy, but anything with decent attak using EQ can hurt him, lol. Ice also kills other Zappys.:D

    hidden power: 70(2)=140.
    thunderbolt: 95(1.5)(2)(.5)=142.5

    thunderbolt still does more to other zapdos.
     

    husk1442

    needs more [i]Mod[/i]
  • 1,231
    Posts
    19
    Years
    • Age 33
    • Seen Aug 3, 2009
    torkoal_7 said:
    Zapdos @ Leftovers ** Sexy Bird
    Trait: Pressure
    EVs: 124 HP / 52 Def / 156 Spd / 176 SAtk
    Timid Nature (+Spd, -Atk)
    - Hidden Power [Ice]
    - Rest
    - Sleep Talk
    - Thunderbolt

    I would lead with milotic, cause you want this thing in good shape to be passed to

    Weezing (M) @ Leftovers ** www.smogon.com
    Trait: Levitate
    EVs: 196 HP / 60 Atk / 252 Def
    Relaxed Nature (+Def, -Spd)
    - Flamethrower
    - Haze
    - Pain Split
    - Sludge Bomb

    no wisp tricked me bad =/ cause I had ddmence out against weezing twice and decided to swap out both times

    Milotic (F) @ Leftovers ** Marvel Snake
    Trait: Marvel Scale
    EVs: 212 HP / 236 Def / 4 Spd / 56 SAtk
    Bold Nature (+Def, -Atk)
    - Hypnosis
    - Ice Beam
    - Recover
    - Surf

    fine by me

    Celebi @ Leftovers ** Facist Onion
    Trait: Natural Cure
    EVs: 240 HP / 120 Def / 148 Spd
    Timid Nature (+Spd, -Atk)
    - Baton Pass
    - Calm Mind
    - Psychic
    - Recover

    hopefully thats 301 speed

    Claydol @ Leftovers ** Sup
    Trait: Levitate
    EVs: 236 HP / 96 Atk / 176 Def
    Relaxed Nature (+Def, -Spd)
    - Earthquake
    - Ice Beam
    - Rapid Spin
    - Rest

    I'd use explosion over rest

    Tyranitar (M) @ Leftovers ** BOAH BOAH BOAH
    Trait: Sand Stream
    EVs: 44 HP / 240 Atk / 176 Spd / 48 SDef
    Adamant Nature (+Atk, -SAtk)
    - Dragon Dance
    - Earthquake
    - Hidden Power [Rock]
    - Taunt

    water types stop this as well, since you are CM passing I'd actually use boah since his main counters are:

    water types: who will do less damage to him and the extra from t-bolt when he is cm passed.

    LS Zapdos: Light screen will be negated and zapdos's attacking ability will be compromised.

    ST heracross: Same thing pretty much if you hit him for 50%+ with t-bolt he's not going to stop you

    k, so r8/h8/etc.


    yea so seriously consider boah
     

    Squarewalker

    Have a nice day.
  • 493
    Posts
    19
    Years
    ? Bleep ? said:
    grass>ice on zapdos imo. screws swampert, and thunderbolt does enough to most dragons anyways o.O
    hp ice on zapdos is there to kill opponent celebis, that otherwise would wall it, rather than there for killing dragons... :\
    after a few cms, swampert's ice beam won't do **** to it anyway.


    @Husk:

    k, I'll lead with milotic then.
    I originally had boah over ddtar on this team, but it just didn't work that well in the current metagame. =/ Might try to use it again, though.
     

    Synchronize

    Donphan: My Fourth Love
  • 2,254
    Posts
    18
    Years
    • Age 34
    • Seen Oct 5, 2008
    @ HP Ice on Zappy; serves as a pseudo-boltbeam, which for all the reasons mentioned above are valid. If he weren't passing, then grass might be cooler, but Celebi pretty much handles Swampy anyway.
     

    Pax Deorum

    I probably hate you
  • 545
    Posts
    18
    Years
    • Seen Jun 17, 2008
    Apparently I'm the only one that sees HP Bug on Swampert a lot >.>
     
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