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[CFRU] How to implement morning/day/night encounters?

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    • Seen Nov 30, 2024
    NOTE: PLEASE DON'T REPLY UNLESS YOU CAN HELP
    I'm currently working on a modernization of Fire Red with cameos from Jessie & James, Team Rocket Admins, second player character and a larger focus on the legendary birds and Mewtwo with Mew available to catch. As the title says, I want to add separate morning/day/night encounters mostly for adding johto pokémon like hoothoot and other version exclusives to flesh out the encounter mechanics and help in making more diverse Kanto teams.
     
    have you read the instruction on CFRU Documentation pages 74.
    In order to use this feature, TIME_ENABLED must be defined. Once it is open the file src/Tables/wild_encounter_tables.c. Find where it says //Modify this section. This is the data that will be modified.
     
    have you read the instruction on CFRU Documentation pages 74.
    I may just be dumb, but I couldn't understand anything. From what I'm seeing, the implementation of day and night encounters require the files created when you setup CFRU, but for this one rom hack, I'm using Haven's build of Leon's rom base, so it's probably because the only file I have is my .gba file.
     
    I may just be dumb, but I couldn't understand anything. From what I'm seeing, the implementation of day and night encounters require the files created when you setup CFRU, but for this one rom hack, I'm using Haven's build of Leon's rom base, so it's probably because the only file I have is my .gba file.
    Correct.
     
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