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Change default animation for type

Tigerfang98

Elite 4
44
Posts
11
Years
    • Seen Aug 28, 2017
    How do I change the default attack animation for each type? Also how do I add default animations for types that aren't currently given default animations like ghost and ground? Thanks.
     

    Telemetius

    Tele*
    267
    Posts
    9
    Years
  • In Pokébattle_scene find the line:

    Code:
          typedefaultanim=[[:NORMAL,:TACKLE],
                           [:FIGHTING,:COMETPUNCH],
                           [:FLYING,:GUST],
                           [:POISON,:SLUDGE],
                           [:GROUND,:MUDSLAP],
                           [:ROCK,:ROCKTHROW],
                           [:BUG,:TWINEEDLE],
                           [:GHOST,:NIGHTSHADE],
                           [:STEEL,:GYROBALL],
                           [:FIRE,:EMBER],
                           [:WATER,:WATERGUN],
                           [:GRASS,:RAZORLEAF],
                           [:ELECTRIC,:THUNDERSHOCK],
                           [:PSYCHIC,:CONFUSION],
                           [:ICE,:ICEBALL],
                           [:DRAGON,:DRAGONRAGE],
                           [:DARK,:PURSUIT],
                           [:FAIRY,:FAIRYWIND]]

    and edit it accordingly.

    For example if you want to show for every not animated dark move something different than pursuit you jsut need to change "PURSUIT" to the name of another (already animated) move.
     
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