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Changing All Fonts Colors

  • 77
    Posts
    11
    Years
    • Seen Apr 3, 2016
    Stupid question time again. I figured out how to change the global text colors, but it doesn't seem to apply to everything.

    In particular, I noticed this when playing with the Move Relearner:

    [PokeCommunity.com] Changing All Fonts Colors


    So how do I fix it so the left box matches the other two?
     
    In PokemonMoveRelearner script, line 66 you'll find

    Code:
    text="<c2=318c675a><ac>"+_INTL("BATTLE MOVES")+"</ac>\n\n"

    c2=318c675a is the color

    If you don't know what that means, according to this article: (broken link removed)

    <c2=XXXXyyyy>...</c2>

    Makes the text between these commands a given colour. This text will not have a shadow.
    "RRGGBB" is the hexadecimal colour of the text.
    "AA" is optional and sets the opacity of the text. Is a hexadecimal number between 00 (fully transparent) and FF (fully opaque).
    Examples:
    <c2=043c3aff>...</c2> - Red
    <c2=06644bd2>...</c2> - Green
    <c2=65467b14>...</c2> - Blue
    <c2=318c675a>...</c2> - Gray


    But, you can use c and c3 instead if you want

    <c=RRGGBBAA>...</c>

    Makes the text between these commands a given colour. This text will not have a shadow.
    "RRGGBB" is the hexadecimal colour of the text.
    "AA" is optional and sets the opacity of the text. Is a hexadecimal number between 00 (fully transparent) and FF (fully opaque).


    <c3=RRGGBBAA,RRGGBBAA>...</c3>

    Makes the text between these commands a given colour.
    "RRGGBB" is the hexadecimal colour of the text.
    "AA" is optional and sets the opacity of the text. Is a hexadecimal number between 00 (fully transparent) and FF (fully opaque).
    The first number is the base colour, and the second number is the shadow colour.
     
    That was a beautifully detailed answer. Thank you so much! ; w;
     
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