Datriot
Tachikama!!!
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- Age 32
- UK, England, Leeds. Simple.
- Seen Jan 5, 2013
Ermm...keep in mind that you need some sort of switch-based Day/Night system for this and have a switch when it turns Morning, Day, Night.
So, anyway, let's get started!
1)Make as many switches for times of day you want, just name them stuff like Day, Morning, Evening, Night, etc. (Just remember to activate them somewhere in your script)
2)Then, go onto the map you would like to have Night Encounters on(we'll use night as an example)
3)Make a Parallel Proccess Event, and put your night switch as a trigger.
4)Now on that event select the command "Call RGSS Script"
5)And then put:
Put the ID of the monster groups inside the bracket, e.g. LV 3 Rattata in Monster Groups is ID: 1 in the database, and if you want Rattata there in the night, put 1 in the brackets.
Well, that concludes my short and simple tutorial, I hope this is helpful to people, it's my first tutorial and I'm not so good at explaining stuff....so, if you don't understand something or need some help just ask!
SCREENSHOTS COMING SOON
So, anyway, let's get started!
1)Make as many switches for times of day you want, just name them stuff like Day, Morning, Evening, Night, etc. (Just remember to activate them somewhere in your script)
2)Then, go onto the map you would like to have Night Encounters on(we'll use night as an example)
3)Make a Parallel Proccess Event, and put your night switch as a trigger.
4)Now on that event select the command "Call RGSS Script"
5)And then put:
Code:
$game_map.encounter_list = [id]
Well, that concludes my short and simple tutorial, I hope this is helpful to people, it's my first tutorial and I'm not so good at explaining stuff....so, if you don't understand something or need some help just ask!
SCREENSHOTS COMING SOON
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