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- Seen Apr 7, 2022
In a game I'm working on, there are various events that allow your Pokemon to interact with the environment, kind of like HMs, except instead of checking for a certain move, the event checks that you have a certain type of Pokemon.
The current event I'm working on allows the player to burn down vines if they have a fire Pokemon in their party. After creating the event, I decided it would be cool if the player could actually send out their Pokemon to burn down the vines, like so:
However, in this instance, I have just made the event use Houndour, because I knew that's what I had in my party. I was wondering if there was a way that my event can check for the first Fire Pokemon in the player's party and use the graphic for that Pokemon for the event?
The current event I'm working on allows the player to burn down vines if they have a fire Pokemon in their party. After creating the event, I decided it would be cool if the player could actually send out their Pokemon to burn down the vines, like so:
Spoiler:
![[PokeCommunity.com] Changing Event Graphic based on Party Pokemon [PokeCommunity.com] Changing Event Graphic based on Party Pokemon](https://media.giphy.com/media/j2qICAl8yBJ5S7Rv2V/giphy.gif)
However, in this instance, I have just made the event use Houndour, because I knew that's what I had in my party. I was wondering if there was a way that my event can check for the first Fire Pokemon in the player's party and use the graphic for that Pokemon for the event?