Check out, and rate my new-self made-team!

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Sky_Ace

A life dedicated to animals.
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    Arcanine@Charcole
    Nature:Lonely
    Moves:SunnyDay,Dig,Flamethrower,ArialAce


    Dragonite@FocusBand
    Nature:Calm
    Moves:Fly,IceBeam,ThunderBolt,BrickBreak


    Venasaur@MiracleSeed
    Nature:Mild
    Moves:SleepPowder,SolarBeam,SunyDay,GigaDrain


    Mightyana@BlackGlasses
    Nature:Adamant
    Moves:Crunch,ConfuseRay,Roar,HyperBeam


    Gyarados@MysticWater
    Nature:Naughty
    Moves: DragonDance,Return,EarthQuake,HydroPump


    Nidoking@QuickClaw
    Nature:Adamant
    Moves:ShadowBall,SludgeBomb,Earthquake,MegaHorn​
     
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    Hey, RayquazaMaster. Next tme, don't use centered, it's a bit hard to read. Use the standard vertical format.

    Also, don't use items like Miracle Seed and Nevermeltice or any other items that only boost one type. A 10% boost for only one attack is just not worth it. The items held by your team should be mostly Leftovers, with Choice Band for certain physical attackers and maybe a certain berry on rare occasions.

    RayquazaMaster said:
    Arcanine@Leftovers
    Nature:Lonely
    Moves:
    Extremespeed
    Iron Tail
    Howl
    Fire Blast/Overheat


    The general rule: Sunny Day shouldn't be used on any Pokemon except for those with a Chlorophyll trait.
    For Arcanine, take advantage of it's high Attack. Howl for extra power then use Extremespeed and Iron Tail for Rock types. Fire Blast/Overheat gives you STAB and takes care of Steels.



    Dragonite@Leftovers
    Nature:Brave
    Moves:
    IceBeam
    ThunderBolt
    Substitute
    Focus Punch

    If you want a boltbeaming Dragonite, add on Substitute and Focus Punch. Fly sucks and Brick Break is outclassed by Punch.



    Venasaur@Leftovers
    Nature:Careful
    Moves:
    SleepPowder
    Leech Seed
    Synthesis
    Sludge Bomb

    Again, read the Sunny Day rule. It may look good on paper, but it won't be as good when you're actually battling. Besides, so many Pokemon resist Grass moves. What can you do against Fire, Flying, Bug, Poison, Steel, Dragon, or other Grass types, eh?
    Sleep Powder is the only move here to keep. Change all the rest.



    Mightyana@Choice Band
    Nature:Adamant
    Moves:
    Shadow Ball
    Iron Tail
    Return
    something

    Hate to break it to you, but Mightyena is a pretty sucky Pokemon. Bad movepool (I can't even think of 4 good attacks it can use) and below average stats, besides Attack which it can't really use because it's a Dark type. It's sort of like Arcanine, except a lot crappier.
    The best set would be a Choice Band set, but even that won't help it too much.
    Also, Mightyena can't even learn Confuse Ray. O_o


    Gyarados@Leftovers
    Nature:Naughty
    Moves:
    DragonDance
    Return
    EarthQuake
    HydroPump

    Actually, this set is about as good as you can get with an in-game DD Gyarados.



    Nidoking@Choice Band
    Nature:Adamant
    Moves:
    Rock Slide
    SludgeBomb
    Earthquake
    MegaHorn

    Fire, except Rock Slide would be better on Nidoking to take care of Flying types. Also, this set begs for a Choice Band.
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    Ok, I shal replace Mightyana with another dark type. *Edit* I'll replace it with Absol.At least I got most of the natures right. XDD
     
    Last edited:
    Alright, I might try my luck with Tyranitar.
     
    RayquazaMaster said:
    Alright, I might try my luck with Tyranitar.

    For Ttar use this:

    Tyranitar (M) @ Leftovers
    Trait: Sand Stream
    Adamant Nature (+Atk, -SAtk)
    - Dragon Dance
    - Earthquake
    - Rock Slide
    - Taunt

    I'm not going to include Boah because it needs perfect IVs to work.
     
    Ok, thanks Mullet.I will be sure to use that.
     
    aragornbird and mullet, you need 2 first fix up ur head b4 u fix up every1s team
     
    This coming from someone who thinks CM is a horrible move. Please explain why you would make such a bold statement against two of the best raters in PC.
     
    Last edited:
    ok, u need 2 mind ur own bussiness first of all
    also, calm mind is only useful for when u have a poke with low spcl def
     
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    I didn't become moderator of this forum for nothing. I know far more about Pokemon battling and team-building than you do.

    peabobo said:
    ok, u need 2 mind ur own bussiness first of all
    also, calm mind is only useful for when u have a poke with low spcl def

    No it's not. People don't use Calm Mind because it boost Sp. Def. People use it because it boosts Sp. Attack. The Sp. Defense boost is only a secondary effect.

    Also, stop telling people to mind their business. Everyone has the right to constructively criticize another person's advice.

    And learn how to type correctly too. "You" instead of "u" and "to" instead of "2". It's 1st grade English. Not that hard really.

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    Ok, why do you need to tell me to use proper English, of which I probably know better than you. It's called text talk.
     
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    Yeah right, a 15 year-old knowing more English than a 19 year-old with a 4.2 senior year GPA. Anymore comments like that and I'll give you a warning. I'm telling you to use proper English so that your posts are easier to read and because "text talk" is really annoying.

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    ok ill stop saying 2 and u and y and all that stuff
    even though thats really not the biggest problem rite now...
     
    ok ill stop saying 2 and u and y and all that stuff
    even though thats really not the biggest problem rite now...
     
    Omg, hey new aragornbird, can you close this? (Thanks for the advise, I'm sure it will come in use.)
     
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