DJTiki
top 3 most uninteresting microcelebrities
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- Seen Jun 24, 2024
Well, I looked into JPAN's Fire Red Hacked Engine alot, and noticed the part where it was telling that trainer/wild pokémon levels can all be done with simple scripting, just with setvar 0x4051 for trainer battles, and 0x4052 for wild pokemon(or vice versa). As I interpeted it, it seems that the coding doesn't check for evolutions, from as far as I can tell. Is there a way to check to see if a Pokémon can evolve and change the wild pokemon/trainer battles accroding to it?
For instance, if I had it set that everything was 3 levels higher than you, how would you go about checking and changing the data, so that the Pokémon changes, depending on the result of the calcuations of the everything being 3 higher than you?
Hope I came across clearly.
For instance, if I had it set that everything was 3 levels higher than you, how would you go about checking and changing the data, so that the Pokémon changes, depending on the result of the calcuations of the everything being 3 higher than you?
Hope I came across clearly.