Just wondering if anyone knows how to make a Whirlpool or Rock Climb event. Maybe a Lava surfing obstacle too?
Thanks.
def isTimedWater?
return false if @density==nil
return (@enctypes[EncounterTypes::Water] ||
@enctypes[EncounterTypes::WaterMorning] ||
@enctypes[EncounterTypes::WaterDay] ||
@enctypes[EncounterTypes::WaterNight]) ? true : false
end
elsif self.isTimedWater?
time = pbGetTimeNow
enctype = EncounterTypes::Water
enctype = EncounterTypes::WaterNight if self.hasEncounter?(EncounterTypes::WaterNight) && PBDayNight.isNight?(time)
enctype = EncounterTypes::WaterDay if self.hasEncounter?(EncounterTypes::WaterDay) && PBDayNight.isDay?(time)
enctype = EncounterTypes::WaterMorning if self.hasEncounter?(EncounterTypes::WaterMorning) && PBDayNight.isMorning?(time)