Takumi.
Heart of a Clockwork Child
- 35
- Posts
- 11
- Years
- North Wales, UK
- Seen Aug 6, 2014
So after playing around for a while, I think I've finally put together a team I'm happy with. doing quite Well so far in battle's online.
Ninetales's drought, and lilligants chlorophyll work well together, but I wasn't after setting up a sunny day team, I like the two pokemon and it seemed natural to chose those 2 ability's. Quiver dance, chlorophyll lilligant is surprisingly good!
The held items could maybe do with work, but I haven't much BP I'm working on it. I have all of the team exactly as shown except the gliscor, but I'm currently training a 4iv impish immunity, combined with machamp who can stall relatively well also, but has noguard and dynamic punch.
Sp.Def and HP Sylveon may seem an odd choice, but I have 4 sylveons now all set up differently, I found its sp.attack to be good even without EV training and this can seriously take a hit :) protect + leftovers has helped an awful lot vs pokemon I've got a toxic onto. Calm mind, obviously to make it tank better again, but I've not yet needed it.. hidden power dark.
I think greninja covers most of my weak points, and with protean can come out during sunny day and use other moves as hydro pump is seriously hindered.
This is just my thinking, I've not put a competitive team together for a while. I also have, fully trained and have been switching around with:
technician scizor, guts heracross, arena trap dugtrio, speed boost blaziken with blazikenite, sturdy donphan, natural cure starmie.
Thanks for looking, any help/opinions much appreciated! :)
P.S any baton pass users, I have a thick fat belly drum snorlax if needed, level 97, excelent stats.
Text:
![[PokeCommunity.com] Competitive Team [PokeCommunity.com] Competitive Team](https://i752.photobucket.com/albums/xx165/Dizzyiphone/team_zps3f929d48.jpg)
Ninetales's drought, and lilligants chlorophyll work well together, but I wasn't after setting up a sunny day team, I like the two pokemon and it seemed natural to chose those 2 ability's. Quiver dance, chlorophyll lilligant is surprisingly good!
The held items could maybe do with work, but I haven't much BP I'm working on it. I have all of the team exactly as shown except the gliscor, but I'm currently training a 4iv impish immunity, combined with machamp who can stall relatively well also, but has noguard and dynamic punch.
Sp.Def and HP Sylveon may seem an odd choice, but I have 4 sylveons now all set up differently, I found its sp.attack to be good even without EV training and this can seriously take a hit :) protect + leftovers has helped an awful lot vs pokemon I've got a toxic onto. Calm mind, obviously to make it tank better again, but I've not yet needed it.. hidden power dark.
I think greninja covers most of my weak points, and with protean can come out during sunny day and use other moves as hydro pump is seriously hindered.
This is just my thinking, I've not put a competitive team together for a while. I also have, fully trained and have been switching around with:
technician scizor, guts heracross, arena trap dugtrio, speed boost blaziken with blazikenite, sturdy donphan, natural cure starmie.
Thanks for looking, any help/opinions much appreciated! :)
P.S any baton pass users, I have a thick fat belly drum snorlax if needed, level 97, excelent stats.
Text:
Spoiler:
Sylveon @ Leftovers
Ability: Cute Charm
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature
- Calm Mind
- Dazzling Gleam
- Light Screen
- Hidden Power Dark
Ninetales @ Air Balloon
Ability: Drought
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Fire Blast
- Sunny Day
- Nasty Plot
- Solar Beam
Lilligant @ Miracle Seed
Ability: Chlorophyll
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Quiver Dance
- Sleep Powder
- Giga Drain
- Leaf Storm
Greninja @ Life Orb
Ability: Protean
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- U-turn
- Hydro Pump
- Dark Pulse
- Ice Beam
Machamp @ Black Belt
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Substitute
- Dynamic Punch
- Stone Edge
- Toxic
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Substitute
- Toxic
- Protect
- Earthquake
Ability: Cute Charm
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature
- Calm Mind
- Dazzling Gleam
- Light Screen
- Hidden Power Dark
Ninetales @ Air Balloon
Ability: Drought
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Fire Blast
- Sunny Day
- Nasty Plot
- Solar Beam
Lilligant @ Miracle Seed
Ability: Chlorophyll
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Quiver Dance
- Sleep Powder
- Giga Drain
- Leaf Storm
Greninja @ Life Orb
Ability: Protean
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- U-turn
- Hydro Pump
- Dark Pulse
- Ice Beam
Machamp @ Black Belt
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Substitute
- Dynamic Punch
- Stone Edge
- Toxic
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Substitute
- Toxic
- Protect
- Earthquake
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