- 16
- Posts
- 12
- Years
- New York
- Seen Aug 11, 2014
So i have made different maps (towns, routes, etc). And i made connections between them and all but when i connect a town map to a route map i do the transfer like it should but when i test it in game it fades out and does the door opening sound instead of just going to the next map.
My question is: Is there a way to make that transfer between a town map and a route map seem invisible like in the actual pokemon games or does it all have to be one big map?
My question is: Is there a way to make that transfer between a town map and a route map seem invisible like in the actual pokemon games or does it all have to be one big map?