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Connections with maps

  • 16
    Posts
    12
    Years
    So i have made different maps (towns, routes, etc). And i made connections between them and all but when i connect a town map to a route map i do the transfer like it should but when i test it in game it fades out and does the door opening sound instead of just going to the next map.

    My question is: Is there a way to make that transfer between a town map and a route map seem invisible like in the actual pokemon games or does it all have to be one big map?
     
    Visual Editor in ''Editor.exe''

    Have you tried that yet?
     
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