- 149
- Posts
- 17
- Years
- Seen Jan 9, 2009
Rate my UU/BL team!
So, I made this team while messing around in Shoddy, and I've been using it in OU (mostly because it contains OU pokes), but my main strategy is wrecked by some pokes in OU that wouldn't be problems in UU/BL (damn you Gliscor!). So, I've decided to try to adapt the team to lower-tier play. I don't have exact EVs right now, but can provide later if you want them.
First, my main sweeper:
Linoone @ Salac Berry
Adamant (252 Atk/252 Spd/6 HP)
Return
Night Slash
Substitute
Belly Drum
Belly drumming Linoone. This is the only pokemon I WILL NOT change (moveset can change, poke cannot).
My setup poke:
Jumpluff @ Leftovers
Sleep Powder
U-turn
Substitute
Leech Seed
Sets up by using it's fast Sleep Powder, then U-turning. If they switch out, I switch to a counter. If they stay in, Linoone comes in and drums.
Special Wall:
Uxie @ Leftovers
Calm (252 HP/Split between Sp Atk/Sp Def)
Charge Beam
Thunderwave/Shadow Ball
Grass Knot
Yawn
Uxie has equal Sp Def and Def, so I'm not sure what EVs/Nature to use here. Also, I just threw together the moveset as well, so take a look!
Lead:
Froslass @ Choice Scarf
Mild? (180ish Spd?/252 Sp Atk/rest Atk)
Shadow Ball
Ice Beam
Thunderbolt
Destiny Bond
Surprises by outspeeding almost every lead. Thus, if it's something that I can't counter and I think is going to try and OHKO me, Destiny Bond. Otherwise, STAB Shadow Ball and Ice Beam do some dmg, and Thunderbolt for coverage.
Tank!
Gastrodon @ Leftovers
Calm/Bold (252 HP/129 Def/129 Sp Def)
Stockpile
Recover
Ice Beam
Surf
Tank Gastrodon. Stockpile up, Recover, and fire some Ice Beam/Surf.
Steel killer to set up Linoone:
Probopass @ Leftovers
Magnet Pull
Modest (252 HP/252 Sp Atk/6 Def)
Magnet Rise
Thunderbolt/Discharge
Earth Power
Explosion/Flash Cannon/Thunderwave
As soon as I see a steel, this guy comes out. I need to be careful to not switch into Aggron's Earthquake, however, because he can outspeed and KO me before I can Magnet Rise. Dominates Steelix, however, which is my main concern.
So, I made this team while messing around in Shoddy, and I've been using it in OU (mostly because it contains OU pokes), but my main strategy is wrecked by some pokes in OU that wouldn't be problems in UU/BL (damn you Gliscor!). So, I've decided to try to adapt the team to lower-tier play. I don't have exact EVs right now, but can provide later if you want them.
First, my main sweeper:
Linoone @ Salac Berry
Adamant (252 Atk/252 Spd/6 HP)
Return
Night Slash
Substitute
Belly Drum
Belly drumming Linoone. This is the only pokemon I WILL NOT change (moveset can change, poke cannot).
My setup poke:
Jumpluff @ Leftovers
Sleep Powder
U-turn
Substitute
Leech Seed
Sets up by using it's fast Sleep Powder, then U-turning. If they switch out, I switch to a counter. If they stay in, Linoone comes in and drums.
Special Wall:
Uxie @ Leftovers
Calm (252 HP/Split between Sp Atk/Sp Def)
Charge Beam
Thunderwave/Shadow Ball
Grass Knot
Yawn
Uxie has equal Sp Def and Def, so I'm not sure what EVs/Nature to use here. Also, I just threw together the moveset as well, so take a look!
Lead:
Froslass @ Choice Scarf
Mild? (180ish Spd?/252 Sp Atk/rest Atk)
Shadow Ball
Ice Beam
Thunderbolt
Destiny Bond
Surprises by outspeeding almost every lead. Thus, if it's something that I can't counter and I think is going to try and OHKO me, Destiny Bond. Otherwise, STAB Shadow Ball and Ice Beam do some dmg, and Thunderbolt for coverage.
Tank!
Gastrodon @ Leftovers
Calm/Bold (252 HP/129 Def/129 Sp Def)
Stockpile
Recover
Ice Beam
Surf
Tank Gastrodon. Stockpile up, Recover, and fire some Ice Beam/Surf.
Steel killer to set up Linoone:
Probopass @ Leftovers
Magnet Pull
Modest (252 HP/252 Sp Atk/6 Def)
Magnet Rise
Thunderbolt/Discharge
Earth Power
Explosion/Flash Cannon/Thunderwave
As soon as I see a steel, this guy comes out. I need to be careful to not switch into Aggron's Earthquake, however, because he can outspeed and KO me before I can Magnet Rise. Dominates Steelix, however, which is my main concern.
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