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- The Netherlands
- Seen Jul 13, 2016
Maybe someone got into the same situation as i am into now.
Whenever i try to add my Custom Pokemon, it just crashes after Debug adding or after the Evolution took place.
It used to go back to the Map, but just actually crashes out after evolution completion.
Crash report as follows:
Debug Adding:
Evolution after battle or using Rare Candy to evolve on Specific Location:
What i did, was adding the Graphics, Cry and the Pokémon data in pokemon.txt.
Whenever the new pokemon get's added into party, it just crashes out.
Maybe I missed something that needs to be added?
Thanks
Whenever i try to add my Custom Pokemon, it just crashes after Debug adding or after the Evolution took place.
It used to go back to the Map, but just actually crashes out after evolution completion.
Crash report as follows:
Debug Adding:
Code:
Exception: NoMethodError
Message: undefined method `[]' for nil:NilClass
PokemonUtilities:1246:in `pbSeenForm'
PokemonUtilities:1221:in `pbAddPokemon'
PokemonDebug:403:in `pbDebugMenu'
PokemonDebug:299:in `loop'
PokemonDebug:610:in `pbDebugMenu'
PokemonPauseMenu:253:in `pbStartPokemonMenu'
PokemonPauseMenu:252:in `pbFadeOutIn'
PokemonPauseMenu:252:in `pbStartPokemonMenu'
PokemonPauseMenu:143:in `loop'
PokemonPauseMenu:275:in `pbStartPokemonMenu'
Evolution after battle or using Rare Candy to evolve on Specific Location:
Code:
Exception: NoMethodError
Message: undefined method `[]' for nil:NilClass
PokemonUtilities:1246:in `pbSeenForm'
PokemonEvolution:508:in `pbEvolution'
PokemonItemEffects:392:in `pbChangeLevel'
PokemonItemEffects:389:in `pbFadeOutInWithMusic'
PokemonUtilities:814:in `pbFadeOutIn'
PokemonUtilities:814:in `pbFadeOutInWithMusic'
PokemonItemEffects:389:in `pbChangeLevel'
PokemonItemEffects:404
PokemonItemEffects:399:in `call'
PBEvent:150:in `trigger'
What i did, was adding the Graphics, Cry and the Pokémon data in pokemon.txt.
Whenever the new pokemon get's added into party, it just crashes out.
Maybe I missed something that needs to be added?
Thanks