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Crash on Adding custom pokemon to party

  • 42
    Posts
    14
    Years
    Maybe someone got into the same situation as i am into now.
    Whenever i try to add my Custom Pokemon, it just crashes after Debug adding or after the Evolution took place.
    It used to go back to the Map, but just actually crashes out after evolution completion.
    Crash report as follows:

    Debug Adding:
    Code:
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    PokemonUtilities:1246:in `pbSeenForm'
    PokemonUtilities:1221:in `pbAddPokemon'
    PokemonDebug:403:in `pbDebugMenu'
    PokemonDebug:299:in `loop'
    PokemonDebug:610:in `pbDebugMenu'
    PokemonPauseMenu:253:in `pbStartPokemonMenu'
    PokemonPauseMenu:252:in `pbFadeOutIn'
    PokemonPauseMenu:252:in `pbStartPokemonMenu'
    PokemonPauseMenu:143:in `loop'
    PokemonPauseMenu:275:in `pbStartPokemonMenu'

    Evolution after battle or using Rare Candy to evolve on Specific Location:
    Code:
    Exception: NoMethodError
    Message: undefined method `[]' for nil:NilClass
    PokemonUtilities:1246:in `pbSeenForm'
    PokemonEvolution:508:in `pbEvolution'
    PokemonItemEffects:392:in `pbChangeLevel'
    PokemonItemEffects:389:in `pbFadeOutInWithMusic'
    PokemonUtilities:814:in `pbFadeOutIn'
    PokemonUtilities:814:in `pbFadeOutInWithMusic'
    PokemonItemEffects:389:in `pbChangeLevel'
    PokemonItemEffects:404
    PokemonItemEffects:399:in `call'
    PBEvent:150:in `trigger'

    What i did, was adding the Graphics, Cry and the Pokémon data in pokemon.txt.
    Whenever the new pokemon get's added into party, it just crashes out.
    Maybe I missed something that needs to be added?


    Thanks
     
    This is a pointless post I'm going to make... But Maruno... I love that comment.

    Solving an error
    Step 1: Start a new game.

    That made me giggle! Brightened up my day haha, so thank you <3
     
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