Detox
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This is a rain team. I spam it to win.
Jirachi @ Leftovers Trait: Serene Grace
EVs: 252 HP / 220 SDef / 36 Spd
Jolly Nature (+Spd, -SAtk)
- Stealth Rock
- Thunder Wave
- Iron Head
- U-turn
---
Jirhaxi , as you can probably tell, is my lead. The problem is, I have yet to find a support set with Stealth Rock included so I sorta went bread and butter here. I mainly use this guy to deal with Tyranitar leads, usually forcing them to make a decision: stay in and set up + taking massive damage from iron head, or switch and let me get my own hazards up. Thunder Wave helps me out in these mind games even more by letting me possibly paralyze their check to steel types early. I also usually try to conserve this guy,
Politoed (F) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Focus Blast
- Hidden Power [Electric]
---
All I can honestly say here is that she sets up rain, and kills Excadrill.
Conkeldurr (F) @ Leftovers
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Drain Punch
- Stone Edge
- Mach Punch
---
My nice little 'hello' to Tyranitar and Excadrill. I know they wont stay in dearing a Drain/Mach, so free setup turn! If they try to switch in something like [insert flying type here] I stone Edge it and if it lives (which isn't often) I can usually finish it off with a Mach Punch. Just a note, he is usually the first thing I sent out in a one on one situation with Jellicent as it can literally do nothing, if Scald burns then its game over, and while it spams Shadow Ball , I just use that time to get a bulk up or two in and finish it off with Stone Edge.
Scizor (F) @ Choice Band
Trait: Technician
EVs: 72 HP / 252 Atk / 184 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- Pursuit
- U-turn
---
This was originally Weavile, because I needed something to take out those frail Drought sweepers. I changed it to Scizor however, because I was in need of another steel type to take all those annoying Dragon Pulses and whatnot.
Tornadus (M) @ Life Orb
Trait: Prankster
EVs: 32 Atk / 224 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Hurricane
- Hammer Arm
- Hidden Power [Ice]
- U-turn
---
I use him to abuse rain. Hammer Arm beats Blissey.
Raikou @ Leftovers
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Thunderbolt / Thunder
- Shadow Ball
- Hidden Power [Grass]
---
Same role as Tornadus, but stops every other rain sweeper (Tornadus, Thundurus, Zapdos) in their tracks. HP grass is so that Quag/Pert/Gastrodon don't wall me.
![[PokeCommunity.com] Croconaw Moveset????? [PokeCommunity.com] Croconaw Moveset?????](https://archives.bulbagarden.net/media/upload/7/77/Ani385MS.png)
Jirachi @ Leftovers Trait: Serene Grace
EVs: 252 HP / 220 SDef / 36 Spd
Jolly Nature (+Spd, -SAtk)
- Stealth Rock
- Thunder Wave
- Iron Head
- U-turn
---
Jirhaxi , as you can probably tell, is my lead. The problem is, I have yet to find a support set with Stealth Rock included so I sorta went bread and butter here. I mainly use this guy to deal with Tyranitar leads, usually forcing them to make a decision: stay in and set up + taking massive damage from iron head, or switch and let me get my own hazards up. Thunder Wave helps me out in these mind games even more by letting me possibly paralyze their check to steel types early. I also usually try to conserve this guy,
![[PokeCommunity.com] Croconaw Moveset????? [PokeCommunity.com] Croconaw Moveset?????](https://archives.bulbagarden.net/media/upload/e/e4/Ani186MS.png)
Politoed (F) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Focus Blast
- Hidden Power [Electric]
---
All I can honestly say here is that she sets up rain, and kills Excadrill.
![[PokeCommunity.com] Croconaw Moveset????? [PokeCommunity.com] Croconaw Moveset?????](https://archives.bulbagarden.net/media/upload/b/b8/Ani534MS.png)
Conkeldurr (F) @ Leftovers
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Drain Punch
- Stone Edge
- Mach Punch
---
My nice little 'hello' to Tyranitar and Excadrill. I know they wont stay in dearing a Drain/Mach, so free setup turn! If they try to switch in something like [insert flying type here] I stone Edge it and if it lives (which isn't often) I can usually finish it off with a Mach Punch. Just a note, he is usually the first thing I sent out in a one on one situation with Jellicent as it can literally do nothing, if Scald burns then its game over, and while it spams Shadow Ball , I just use that time to get a bulk up or two in and finish it off with Stone Edge.
![[PokeCommunity.com] Croconaw Moveset????? [PokeCommunity.com] Croconaw Moveset?????](https://archives.bulbagarden.net/media/upload/b/b4/Ani212MS.png)
Scizor (F) @ Choice Band
Trait: Technician
EVs: 72 HP / 252 Atk / 184 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- Pursuit
- U-turn
---
This was originally Weavile, because I needed something to take out those frail Drought sweepers. I changed it to Scizor however, because I was in need of another steel type to take all those annoying Dragon Pulses and whatnot.
![[PokeCommunity.com] Croconaw Moveset????? [PokeCommunity.com] Croconaw Moveset?????](https://archives.bulbagarden.net/media/upload/0/0c/Ani641MS.png)
Tornadus (M) @ Life Orb
Trait: Prankster
EVs: 32 Atk / 224 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Hurricane
- Hammer Arm
- Hidden Power [Ice]
- U-turn
---
I use him to abuse rain. Hammer Arm beats Blissey.
![[PokeCommunity.com] Croconaw Moveset????? [PokeCommunity.com] Croconaw Moveset?????](https://archives.bulbagarden.net/media/upload/e/e1/Ani243MS.png)
Raikou @ Leftovers
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Thunderbolt / Thunder
- Shadow Ball
- Hidden Power [Grass]
---
Same role as Tornadus, but stops every other rain sweeper (Tornadus, Thundurus, Zapdos) in their tracks. HP grass is so that Quag/Pert/Gastrodon don't wall me.