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- Seen Feb 16, 2024
Hello! I'm sorry if this question seems obvious, I've been trawling forms and can't seem to figure it out. I want to create a move which functions like scald, but rather than curing the user's frozen status before acting, cures the user's burn before moving. I cannot for the life of me figure out what the best way to get this to happen before damage is calculated might be. If anyone might know a possible solution, I'd appreciate it immensely. Cheers!