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[Scripting Question] Custom ability that damages the users every turn

  • 62
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    6
    Years
    Hi, I was thinking about a new type of Pokèmon for my custom game. Pokèmon of that type are supposed to be infected by a virus that make them stronger (higher stats) but that damages them every turn. I would be thankful if someone with a little coding experience could create a script for it (that damages the Pokèmon by 1/10 his maximum HP every turn, at the end of the turn)



    Note:I'm using an old version of Pokèmon Essentials (v15)
     
    Sounds like you could look for how effects like Black Sludge or Sticky Barb work to see how to damage the Pokémon at the end of each turn.
     
    Ok, I did it. For anyone wandering how, here it is
    Spoiler:
     
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