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- Age 30
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- Seen Mar 8, 2024
So, I have a sprite I want Pokemon to appear on, on a mountain tile of grass. The tile itself works well, but nothing is happening on the tile itself (I'm using the Overworld Pokemon Encounters, but I don't think that's relevant).
This is what i've done so far:
Encounter Type:
GameData::EncounterType.register({
:id => :Mountain,
:type => :mountain,
:trigger_chance => 21,
:old_slots => [20, 20, 10, 10, 10, 10, 5, 5, 4, 4, 1, 1]
})
Terrain Tag:
GameData::TerrainTag.register({
:id => :Mountain,
:id_number => 17,
:shows_grass_rustle => true,
:mountain_wild_encounters => true,
:battle_environment => :mountain
})
Environment:
GameData::Environment.register({
:id => :Mountain,
:name => _INTL("mountain"),
:battle_base => "rock"
})
Everything is set up in-game, such as the terrain tags and Pokemon that should appear. I'm just lost at why it's not working. The game compiles and plays fine, they just won't show up.
I'm using version 19.1.
I'm also on Discord if you wanna message me: Jared#1627
This is what i've done so far:
Encounter Type:
GameData::EncounterType.register({
:id => :Mountain,
:type => :mountain,
:trigger_chance => 21,
:old_slots => [20, 20, 10, 10, 10, 10, 5, 5, 4, 4, 1, 1]
})
Terrain Tag:
GameData::TerrainTag.register({
:id => :Mountain,
:id_number => 17,
:shows_grass_rustle => true,
:mountain_wild_encounters => true,
:battle_environment => :mountain
})
Environment:
GameData::Environment.register({
:id => :Mountain,
:name => _INTL("mountain"),
:battle_base => "rock"
})
Everything is set up in-game, such as the terrain tags and Pokemon that should appear. I'm just lost at why it's not working. The game compiles and plays fine, they just won't show up.
I'm using version 19.1.
I'm also on Discord if you wanna message me: Jared#1627