- 2
- Posts
- 250
- Days
- Seen Apr 21, 2025
Hello!
I've been working on my first game in RMXP with Pokemon Essentials v21.1, and had an idea that I'm finding hard to research.
Anybody know if there is a way to make the standard CUT event (I'm struggling with that, I got it to trigger the sound and animation, but the space still has collision after), but alter it a little to work differently?
I'd like the player to be required to catch a Pokemon that already knows CUT (I've put this Pokemon in game already, works fine) in order to cut down the first tree obstacle in my game. I'm not sure what series of conditions need to be met/scripted to allow this to be the condition in which CUT functions...also, hoping someone may know about the collision issue.
Still pretty new to this, but hoping this is fairly simple and I'm just missing something!
Thanks for taking a sec, if you do!
I've been working on my first game in RMXP with Pokemon Essentials v21.1, and had an idea that I'm finding hard to research.
Anybody know if there is a way to make the standard CUT event (I'm struggling with that, I got it to trigger the sound and animation, but the space still has collision after), but alter it a little to work differently?
I'd like the player to be required to catch a Pokemon that already knows CUT (I've put this Pokemon in game already, works fine) in order to cut down the first tree obstacle in my game. I'm not sure what series of conditions need to be met/scripted to allow this to be the condition in which CUT functions...also, hoping someone may know about the collision issue.
Still pretty new to this, but hoping this is fairly simple and I'm just missing something!
Thanks for taking a sec, if you do!