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What are IVs:
Each Pokemon in Pokemon Go have three stats; Attack, Defense and Stamina, which are used to determine their Combat Power (CP). These vary a bit between each Pokemon of the same species, due to Individual Values (or IVs for short) which are rolled randomly to ensure no two Pokemon completely alike. Each stat can have an IV of between 0 and 15, with 0 being the lowest and 15 being the highest. Naturally, finding Pokemon with high IVs is important because they will have better overall stats than one with low IVs, but depending on your time and resources this may not always be viable.
A Pokemon with IVs of 15 rolled in every stat is said to have perfect IVs while a Pokemon with 0 rolled in every stat is said to have the worst possible IVs. This makes a significant difference in the Pokemon's CP and emphasizes on the search for high IVs. If you capture lots of Pokemon, I would suggest keeping only high IV Pokemon and transferring all others because it reduces the clutter in your Pokemon storage - Your storage will quickly fill up otherwise.
How do IVs work:
Each IV on a Pokemon is randomly rolled; evenly from 0 to 15 in most cases. This results in a total of 163, or 4096, possible IV combinations. This makes searching for high IV Pokemon tedious and makes monsters like the 100% IV wild Machop I pictured especially rare.
Here is the break down of the various categories of IV spreads and their appearance rate for regular wild encounters:
Code:
Normal wild Pokemon. Full range of IVs are rolled.
+--------------------+---------------+-------+-------+---------+---------+
| % (total) IV | Quality | Freq. | Cum. | % Freq. | Cum. |
| | | | Freq. | | % Freq. |
+--------------------+---------------+-------+-------+---------+---------+
| 0% (0) IV: | Worst | 1 | 1 | 0.024 | 0.024 |
| 1-15% (1-7) IV: | Terrible | 119 | 120 | 2.907 | 2.930 |
| 15-30% (8-13) IV: | Bad | 440 | 560 | 10.742 | 13.672 |
| 31-50% (14-22) IV: | Adequate | 1488 | 2048 | 36.328 | 50.000 |
| 51-60% (23-27) IV: | Above Average | 920 | 2968 | 22.461 | 72.461 |
| 61-80% (28-35) IV: | Good | 908 | 3876 | 22.168 | 94.721 |
| 81-90% (36-40) IV: | Great | 185 | 4061 | 4.517 | 99.146 |
| 91-99% (41-44) IV: | Excellent | 34 | 4095 | 0.830 | 99.976 |
| 100% (45) IV: | Perfect | 1 | 4096 | 0.024 | 100.000 |
+--------------------+---------------+-------+-------+---------+---------+
Cum. Freq.: Cumulative Frequency. Total number of combinations from before this point are added up to this.
% Freq.: Percentage Frequency. Percentage of combinations which fall into this range.
Cum. % Freq.: Cumulative Percentage Frequency. Total percentages of combinations from before this point are added up to this.
As you can see here, the chance of getting high IVs are relatively low, with only a 5.279% chance of rolling a Pokemon with an IV score of over 80% if they were caught in the wild under normal conditions. This gets even more narrower if you want more than 90% IVs like I do, at a bleak 0.854% chance of obtaining those IVs per roll.
However, there are conditions that tweak the IV rolling system, enforcing a higher roll floor than 0 and thus raising the likelihood of getting high IV Pokemon.
During weather events, wild Pokemon with the types corresponding to the weather appear more often and are higher-levelled. This also influences the IV rolls, causing the game to roll IVs between 4 and 15 for each stat on wild Pokemon spawned during their respective weather.
Code:
Weather-boosed Wild Pokemon. IVs 4-15 are rolled per stat.
+--------------------+---------------+-------+-------+---------+---------+
| % (total) IV | Quality | Freq. | Cum. | % Freq. | Cum. |
| | | | Freq. | | % Freq. |
+--------------------+---------------+-------+-------+---------+---------+
| 0% (0) IV: | Worst | 0 | 0 | 0.000 | 0.000 |
| 1-15% (1-7) IV: | Terrible | 0 | 0 | 0.000 | 0.000 |
| 15-30% (8-13) IV: | Bad | 4 | 4 | 0.232 | 0.232 |
| 31-50% (14-22) IV: | Adequate | 282 | 286 | 16.319 | 16.551 |
| 51-60% (23-27) IV: | Above Average | 470 | 756 | 27.199 | 43.750 |
| 61-80% (28-35) IV: | Good | 752 | 1508 | 43.518 | 87.269 |
| 81-90% (36-40) IV: | Great | 185 | 1693 | 10.706 | 97.974 |
| 91-99% (41-44) IV: | Excellent | 34 | 1727 | 1.968 | 99.942 |
| 100% (45) IV: | Perfect | 1 | 1728 | 0.058 | 100.000 |
+--------------------+---------------+-------+-------+---------+---------+
| The minimum possible IV score for wild Pokemon receiving weather |
| bonuses is 12, or 26.7% IV score |
+------------------------------------------------------------------------+
When catching Pokemon in their boosted weather, there is a 185/1728 (or 10.706%) chance they will have over 80% IV score and a 34/1728 (or 1.986%) chance of rolling over 90% IV score. Much better odds!
Pokemon obtained by hatching, defeating raid bosses and research rewards instead roll 10-15 per stat, resulting in much higher average IV yields.
Code:
Hatched Egg, Raid Boss and Research reward pokemon. IVs 10-15 are rolled per stat
+--------------------+---------------+-------+-------+---------+---------+
| % (total) IV | Quality | Freq. | Cum. | % Freq. | Cum. |
| | | | Freq. | | % Freq. |
+--------------------+---------------+-------+-------+---------+---------+
| 0% (0) IV: | Worst | 0 | 0 | 0.000 | 0.000 |
| 1-15% (1-7) IV: | Terrible | 0 | 0 | 0.000 | 0.000 |
| 15-30% (8-13) IV: | Bad | 0 | 0 | 0.000 | 0.000 |
| 31-50% (14-22) IV: | Adequate | 0 | 0 | 0.000 | 0.000 |
| 51-60% (22-27) IV: | Above Average | 0 | 0 | 0.000 | 0.000 |
| 61-80% (28-35) IV: | Good | 56 | 56 | 25.926 | 25.926 |
| 81-90% (36-40) IV: | Great | 125 | 181 | 57.870 | 83.796 |
| 91-99% (41-44) IV: | Excellent | 34 | 215 | 15.741 | 99.357 |
| 100% (45) IV: | Perfect | 1 | 216 | 0.463 | 100.000 |
+--------------------+---------------+-------+-------+---------+---------+
| The minimum possible IV score for a hatched Pokemon, raid boss and |
| research boss and research Pokemon is 30 or 66% IV score |
+------------------------------------------------------------------------+
There is, at the time of writing, no possible way to directly manipulate the IVs you roll. The only methods of influencing your IV yield are to catch Pokemon during weather conditions where they receive bonuses in, to hatch them, catch them as part of field research, catch them as a raid boss or by purifying them and it is advised to acquire these Pokemon through these methods if possible.
How to check IVs:
Now that you know the rate of obtaining Pokemon in each bracket of IVs, you may be wondering how you can check their IVs. Well, there are two ways of doing so, of which I will briefly go into.
The first way is to have your Pokemon appraised by your team leader. You appraise pokemon by doing the following:
- Touch the Pokeball icon on the main screen.
- Touch the Pokemon icon.
- Select a Pokemon.
- Touch the Menu button.
- Touch Appraise.
- Repeat the previous three steps for as many pokemon as you wish.
A screen pops up showing the Pokemon's IVs in a series of neat gauges, like what is shown in the above screenshot, when you do this. From this, you can read the Pokemon's IVs by reading the gauges. Each segment in the gauge has 5 stages of fill, one for each point in that IV. Each fully filled segment represents 5 points in that IV. If the gauge is full, that pokemon has an IV of 15 in that stat and it becomes pink in colour. If a gauge is fully empty, that pokemon has an IV of 0 in that stat.
Just above the gauges is the star rating the pokemon is assigned; from 0 to 3 star to "4 star". This replaces the old "overall potential" comments the team leader makes. The following IV ratings produce the following star ratings:
- Total of 22 or lower (< 50% IV): 0 Star
- Total of 23 to 30 (50-66% IV): 1 Star
- Total of 31 to 36 (67-80% IV): 2 Star
- Total of 37 to 44 (81-99% IV): 3 Star
- Total of 45 (100% IV): 3 Star, star background is pink ("4 Star")
More details can be found here. Most of the information about appraisal mentioned here comes from this page.
You can also search for pokemon of a particular "overall potential" rating by searching for their star rating in the search bar in the pokemon menu, as shown below.
![[PokeCommunity.com] [Data] IVs and how they work in Pokemon Go [PokeCommunity.com] [Data] IVs and how they work in Pokemon Go](https://data.pokecommunity.com/attachments/11/11362-87453eef48531097b0115eb28258a021.jpg)
Typing in "4*" brings you the list of 100% IV Pokemon you have. This works for all "Overall Potential" ratings.
There are various search terms you can search for unrelated to IV ratings eg. "Shadow", "Purified", "[Type]" which brings up pokemon that fall under these search criteria
I will not go over the odds of getting optimal IVs for Great Leauge and Ultra Leauge PvP battles in this guide in depth but, as a rule of thumb, you want to search for pokemon that are good in the format you are playing with low Attack IVs and high Defense/Stamina IVs to maximize your statline to stay within the allotted CP.
Sources:
https://pokemongo.fandom.com/wiki/Pokémon_Appraisal (Pokemon Go Wiki)
Team Go Rocket shenanigans are to be covered next post.
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