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DD3000's: Clothes Changing System

DarkDoom3000

Super Pokemon Eevee Edition
  • 1,715
    Posts
    19
    Years
    Ok this is my first tutorial..

    DD3000's: Clothes Changing System


    * this is for Rpgmaker 2003 (you can probally make it on XP)

    Heres what you do
    +Make a hero eg:Hero
    +Make a Switch :"Clothes changing off"
    +Make some clothes in the items menu eg:new Clothes( make sure they are equipable)
    +make character sets for it:neu clothes!
    +Make a :common event, Parrell process, no switch trigger.

    here goes:

    (1)<>If Switch[??:clothes changing off] is ON
    (2)_<>If -Hero- has -new clothes- equiped
    (3)___<>Change Sprite -Hero-: neu clothes
    :Else handler
    (4)___<>Read (4)
    :Else Handler

    (1)- this switch can be turned off if you want any time in th game so you can change its sprite manually

    (2)- this is cheaking if you have the cloth equiped ,make sure the the costum handler is used (box at the bottom is clicked)

    (3)- this will change the characterset for the hero

    (4)- here you can do more clothes just do the same from (2) but change the charactersets and item.


    you can mke this go on for ages depending on how much clothes you want in your game :) once you have gotten all, replace (4) with:
    Change Sprite -hero-: (choose the normal characterset in here)

    vola!!

    This might be kinda confusing....
     
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