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[Scripting Question] Dead Pokemon

  • 6
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    8
    Years
    • Seen May 4, 2017
    I wanted to know if it is possible to create a 'dead' status so when a pokémon faints after some conditions are met (i.e a switch) they cant be revived.

    With 'dead' status i mean not replacing the 'fainted' status. In a pokémon center you would be able to heal fainted pokemon but not the dead ones.
     
    You can probably do this with some sort of attr_accessor in the Pokémon class and set this to true if the conditions are met. You can probably put this somewhere in the pbFaint function.
     
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