"Death from Above!" v.2 (Shoddy RMT)

ABYAY

Advancing the Yarzan species
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    With the increasing activity of challengers for the EGL Shoddy League, I figured my team needed to be revamped to take on the many threats of the OU metagame. Rules of being a gym leader say that I must use 3 of the type that I control, which is Flying.

    Now, here's the team.

    You're in a lot of pain (Yanmega) (F) @ Choice Scarf
    Ability: Tinted Lens
    EVs: 252 Spd/252 SAtk/6 SDef
    Modest nature (+SAtk, -Atk)
    - Bug Buzz
    - Air Slash
    - Hidden Power [Ground]
    - Hypnosis

    You're in a lot of pain (ScarfMega) is back again as my lead for another round. Tinted Lens ensures 2HKOing on some things I normally wouldn't kill if it switched in. HP Ground is for Heatran and Magnezone mainly, but if they show their face, Probopass and Aggron as well. Also, I know it's unusual, but I won't try Hypnosis until mid-game due to awareness of sleep talkers.
    ---
    Physics Breaker (Skarmory) (F) @ Leftovers
    Ability: Keen Eye
    EVs: 252 HP/58 Atk/200 Def
    Impish nature (+Def, -SAtk)
    - Brave Bird
    - Stealth Rock
    - Whirlwind
    - Roost

    Some sturdiness to the team being my physical wall.
    ---
    I wanna be OU! (Aerodactyl) (M) @ Life Orb
    Ability: Pressure
    EVs: 32 HP/252 Atk/216 Spd/10 SAtk
    Jolly nature (+Spd, -SAtk)
    - Fire Blast
    - Earthquake
    - Stone Edge
    - Ice Fang

    Aerodactyl these days is rare, but it makes a great revenge killer or even late-game sweeper. Fire Blast OHKOs Forry and 2HKOs Skarm. 32 HP gives me 309 HP, minimizing L.Orb recoil.
    ---
    Judo to da face! (Hariyama) (M) @ Leftovers
    Ability: Guts
    EVs: 76 HP/180 Atk/252 Def
    Impish nature (+Def, -SAtk)
    - Force Palm
    - Knock Off
    - Thunderpunch
    - Ice Punch

    Rock/Ice resist and Knock Offer. This is my first time trying out Hariyama, and he does okay.
    ---
    Bulldozer (Donphan) (M) @ Choice Band
    Ability: Sturdy
    EVs: 172 HP/252 Atk/86 Spd
    Adamant nature (+Atk, -SAtk)
    - Earthquake
    - Stone Edge
    - Ice Shard
    - Rapid Spin

    I may go with a defensive set, but CB Donphan is another rarity that can really put a dent in things. It can also Rapid Spin if it scares something out.
    ---
    Bruce (Blissey) (F) @ Leftovers
    Ability: Natural Cure
    EVs: 42 HP/252 Def/216 SDef
    Calm nature (+SDef, -Atk)
    - Softboiled
    - Seismic Toss
    - Aromatherapy
    - Toxic

    Bruce the Blissey comes back again with Toxic, seeing as speed isn't quite an issue with something hitting 385 and another hitting over 420.
    ---

    I have somewhat of a Gyarados weak if it's the sweeper version unless I can sleep it in time. Let me know some recommendations on how I can make this flying-based team better.
     
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