Affliction
Booted out - don't be like me!
- 524
- Posts
- 12
- Years
- Seen Sep 3, 2016
Credit goes to someone from a different Forum.
Fun game.
Basically you would be given an enemy to defeat and it is everyone's job to defeat. Statistics are from Pokemon, Digimon, and maybe there would also be an unknown stat.
Statistics:
HP (Health Points - Originally Hit Points): The stamina.
Attack: The Attack of you.
Defense: The Defense of you.
Speed: The Speed of the enemy/you.
Special: Amount of damage you can get and amount of damage you can deal.
Wield: How many moves you can have at once.
Aptitude (Has a different function then the original stat in Digimon): The highest level enemy you can fight.
Other Options:
Fight: Fight an enemy with a move.
Move: Switch an ally with another (Only works if there are 2 or more allies in total).
Learn: Learn something random about an enemy.
Defend: Defend an ally. All attacks that go to the chosen ally hit the defender instead.
Rules:
-PC rules apply.
-No Chuck Norris moves.
-No arguing.
-No creepypasta.
Other Effects:
-Weaknesses: Weak to something.
-Resistances: Resistant to something.
-Neutral: Neutral to something.
-Traits: Every enemy has a trait which makes it better at one Stat.
Gameplay:
Enemy: Little Girl:
HP: 29.
Attack: 15.
Defense: 12.
Speed: 21.
Special: 14.
Wield: 2.
Aptitude: 7.
Player: Little Boy:
HP: 26.
Attack: 16.
Defense: 14.
Speed: 23.
Special: 12.
Wield: 2
Aptitude: 7
Defeat Little Girl! GO, GO, GO!
Fun game.
Basically you would be given an enemy to defeat and it is everyone's job to defeat. Statistics are from Pokemon, Digimon, and maybe there would also be an unknown stat.
Statistics:
HP (Health Points - Originally Hit Points): The stamina.
Attack: The Attack of you.
Defense: The Defense of you.
Speed: The Speed of the enemy/you.
Special: Amount of damage you can get and amount of damage you can deal.
Wield: How many moves you can have at once.
Aptitude (Has a different function then the original stat in Digimon): The highest level enemy you can fight.
Other Options:
Fight: Fight an enemy with a move.
Move: Switch an ally with another (Only works if there are 2 or more allies in total).
Learn: Learn something random about an enemy.
Defend: Defend an ally. All attacks that go to the chosen ally hit the defender instead.
Rules:
-PC rules apply.
-No Chuck Norris moves.
-No arguing.
-No creepypasta.
Other Effects:
-Weaknesses: Weak to something.
-Resistances: Resistant to something.
-Neutral: Neutral to something.
-Traits: Every enemy has a trait which makes it better at one Stat.
Gameplay:
Enemy: Little Girl:
HP: 29.
Attack: 15.
Defense: 12.
Speed: 21.
Special: 14.
Wield: 2.
Aptitude: 7.
Player: Little Boy:
HP: 26.
Attack: 16.
Defense: 14.
Speed: 23.
Special: 12.
Wield: 2
Aptitude: 7
Defeat Little Girl! GO, GO, GO!