Demonic Darkness

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    • Seen Aug 11, 2009
    Well, with the new banlist announced and me just yesterday getting Raviel from a pack (YAY), here's the first deck on here for this new meta:

    Monsters: 19
    1x Raviel, Lord of Phantasms
    1x Uria, Lord of Searing Flames
    1x Hamon, Lord of Striking Thunder
    1x Goldd, Wu-Lord of Dark World
    1x Silva, Warlord of Dark World
    1x Great Maju Garzett
    3x Giant Germ
    2x Archfiend Soldier
    3x Goblin King
    2x Brron, Mad King of Dark World
    1x Mask of Darkness
    1x Broww, Huntsman of Dark World
    1x Sangan

    Spells: 14
    2x Gateway to Dark World
    2x Dark World Lightning
    1x Premature Burial
    1x Snatch Steal
    1x Pot of Avarice
    1x Graceful Charity
    2x Prohibition
    2x Swords of Concealing Light
    1x The Dark Door
    1x Spell Absorption

    Traps: 9
    1x Michizure
    1x Mirror Force
    1x Froced Requisition
    1x Call of the Haunted
    1x Robbin Goblin
    1x Magical Thorn
    1x Shadow Spell
    1x Spirit Barrier
    1x Royal Decree

    Side Deck:
    2x Astral Barrier
    1x Card Destruction
    1x Staunch Defender
    2x Dust Tornado
    1x Magician of Faith
    1x Rivalry of Warlords
    1x DNA Surgery
    1x Dark Necrofear
    1x Inferno Reckless Summon
    1x Broww, Huntsman of Dark World
    1x Beiige, Vanguard of Dark World
    1x Messenger of Peace
    1x Scapeoat

    ...As far as the odd choice of Royal Decree, keep in mind that it negates effects, but it does not negate activation.

    R/F/WE
     
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    Dude I love you, lol. Dark World will be so good in this format. I was thinking about posting a Dark World deck or just teching some in with the return of Graceful.

    Fixes on bold.

    Ichapokemr said:
    Well, with the new banlist announced and me just yesterday getting Raviel from a pack (YAY), here's the first deck on here for this new meta:

    Monsters: 19
    1x Raviel, Lord of Phantasms
    1x Uria, Lord of Searing Flames
    1x Hamon, Lord of Striking Thunder
    1x Goldd, Wu-Lord of Dark World
    1x Silva, Warlord of Dark World
    1x Great Maju Garzett
    3x Giant Germ
    2x Archfiend Soldier
    3x Goblin King
    2x Brron, Mad King of Dark World
    1x Mask of Darkness
    1x Broww, Huntsman of Dark World
    1x Beiige, Vanguard of Dark World

    Take out one of the Goblin King for another Goldd.

    Spells: 14
    2x Gateway to Dark World
    2x Dark World Lightning
    1x Premature Burial
    1x Snatch Steal
    1x Pot of Avarice
    1x Graceful Charity
    2x Prohibition
    2x Swords of Concealing Light
    1x The Dark Door
    1x Spell Absorption

    Smashing, Snatch, and Heavy. They belong in every deck imo.

    Traps: 9
    1x Michizure
    1x Mirror Force
    1x Froced Requisition
    1x Call of the Haunted
    1x Robbin Goblin
    1x Magical Thorn
    1x Shadow Spell
    1x Spirit Barrier
    1x Royal Decree

    Sweet line up imo. I still like the staples like Armor and such but this seems like it works well. Don't use Royal Decree with 8 other Traps it can really kill synergy.

    Side Deck:
    2x Astral Barrier
    1x Card Destruction
    1x Staunch Defender
    2x Dust Tornado
    1x Magician of Faith
    2x Zure, Knight of Dark World
    1x Dark Necrofear
    2x Scarr, Scout of Dark World
    1x Broww, Huntsman of Dark World
    2x Wave-Motion Cannon/Messenger of Peace

    ...As far as the odd choice of Royal Decree, keep in mind that it negates effects, but it does not negate activation.

    R/F/WE

    This is actually a pretty neat deck, good work.
    :D
     
    Good Orignally for your deck.

    Monsters: 19
    1x Great Maju Garzett
    1x Raviel, Lord of Phantasms
    1x Uria, Lord of Searing Flames
    1x Hamon, Lord of Striking Thunder
    2x Goldd, Wu-Lord of Dark World
    1x Silva, Warlord of Dark World
    3x Giant Germ
    2 x Broww, Huntsman of Dark World
    1x Beiige, Vanguard of Dark World
    1x Sagan
    2x Terrorking Archfiend
    2x Brron, Mad King of Dark World
    1x Mask of Darkness


    Spells: 14
    2x Gateway to Dark World
    2x Dark World Lightning
    1x Premature Burial
    1x Snatch Steal
    1x Pot of Avarice
    1x Graceful Charity
    1x Mystical Space Typhoon
    2x Swords of Concealing Light
    3x Spell Absorption

    Traps: 9
    1x Mirror Force
    2x Forced Requisition
    1x Call of the Haunted
    2x Robbin Goblin
    3xEmbodiment Of Apophis

    Total-42
     
    Thanks, you guys.

    Mullet-I considered another Goldd/Silva, but in practice this deck needed more low-levels for tributing/protection. With 3 Goblin Kings, I can put my opponent into an attack lock with all 3 required fiends protected long enough to bring out Raviel...but saying this, it occurs to me that I should have put in Inferno Reckless Summon to help out...*added to side deck*.

    Snatch Steal is already in there...and I purposefully left Heavy Storm out; since I need 3 spells/traps to bring out two of the demons, HS would just kill me more than help. As far as Smashing goes, I never really liked cards like that where you can't pick the specific target...and with continuouses all over, I probably won't have enough space.

    As for Royal Decree, I already kind of explained that--you can't use effects, but you can still activate the traps so that they're face-up, which is what's really important for Uria, and since I really only have two traps that Decree'll make pointless for me while my opponent will probably lose most of their trap line-up (with the exception of CotH), it's worth it.

    Kyouraku-

    (see above about Goldd)

    Sangan! THAT'S what I forgot! Thanks! *added to deck*

    ...Terrorking!?? But there're no archfiends (in that build), not to mention the LP cost is too steep for a 100-point bonus...

    ...I only have 1 Spell Absorption :(...

    As far as the traps go...I only have 1 Forced Requisition and I traded my last Embodiment of Apophis for a Perfect Machine King (currently in use in another deck) just before I found out about exactly what Uria did :(...

    I guess that I should have given a bit of history...:

    This deck is my attempt to use the three Egyptian Demons to their fullest. My Spell & Trap lineups are meant to have plenty of food for Uria & Hamon while giving protection until I get the monsters ready for Raviel (Dark Door, SOCL, Prohibition, Shadow Spell). It's also meant to protect my LPs until that time (Spirit Barrier, Royal Decree, Spell Absorption). My choice of Fiends was based on the thought of swarming the field fast enough to bring Raviel out quickly and efficiently, and what fiends are best at swarming? Dark World, that's what, and since they require a LOT of discarding (Brron, Dark World Lightning), I figured I'd throw in a couple of traps to throw my opponent off while I get my field ready (Forced Requisition, Magical Thorn)...with Magical Thorn, Robbin' Goblin seemed like a natural choice. Add in a few swarming/protection cards (Giant Germ, Goblin King), some staples, a few beatdown cards--and one that works incredibly well with Raviel & Hamon, Great Maju Garzett--and you've got the deck. Then, of course, I saw the new banlist, and added Mirror Force and Graceful Charity (It originally had Staunch Defender & Cyber Jar instead). That was it.

    Oh, and I know Frostweaver will probably be coming later, so I'll just say this to him in advance: WAVE-MOTION CANNON ISN'T IN HERE BECAUSE I DON'T HAVE ANY!
     
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    Well your orignial build had 2 Archfiend Soldiers so I just replaced them with Terrorking. With Spells Absorbtion it should not be much of a problem for LP.

    I understand the theme of your deck very well.

    BTW: Youre welcome . Sagan can search Uria ;D.

    Mabye tell how it does after 1-2 duels. Good Luck.
     
    ...You need Archfiends out to summon Terrorking, which there aren't any of if you replace the soldiers....

    I actually already playtested it, as I usually do, and it worked amazingly well...to a point. Once my opponent (me in testduels) brings out a heavy-hitter, it's hard to get back on my feet. Of course, I haven't got the Germs yet, and I haven't tested it since I put Sangan in, so I'll try again...
     
    Ichapokemr said:
    Thanks, you guys.

    Snatch Steal is already in there...and I purposefully left Heavy Storm out; since I need 3 spells/traps to bring out two of the demons, HS would just kill me more than help. As far as Smashing goes, I never really liked cards like that where you can't pick the specific target...and with continuouses all over, I probably won't have enough space.

    As for Royal Decree, I already kind of explained that--you can't use effects, but you can still activate the traps so that they're face-up, which is what's really important for Uria, and since I really only have two traps that Decree'll make pointless for me while my opponent will probably lose most of their trap line-up (with the exception of CotH), it's worth it.

    Just didn't see it. Then their Heavy, MST, Breaker, Dust, Mobius could mess you up. You should make a deck that relies on M/Ts so much.
     
    Mullet said:
    Just didn't see it. Then their Heavy, MST, Breaker, Dust, Mobius could mess you up. You should make a deck that relies on M/Ts so much.

    I'm guessing that was supposed to be "shouldn't" instead of "should"...

    Yeah...that's part of what Prohibition's for...since most of the people around here don't run Mobius (there are quite a few theme decks flying around, but Aqua isn't one of them), and Breaker is a "one-trick pony", my main threat is Dust Tornado, which is where Royal Decree/Prohibition comes in. Also, that's why I've got backups (Mask in-deck and MoF sided) to retrieve them...

    Oh, and mainly to gloat, I just sold my Raviel for $69 to a kid at my school, bought a pack, and pulled Uria. That's two down.
     
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