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[Other] Difficulty in starting

  • 5
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    2
    Years
    Hello, I don't know if this is the right place for this and I apologise if these kinds of threads pop up so often.

    I have an idea for a Romhack. I already know that it's going to be a mountain and a half to overcome. My main issues is I don't know how to get started in my Romhack. I have my ideas, it's just working on implementing them. I'm weirdly blessed with being able to sprite and I can wrap my head around coding but my issue is getting started. I have a vanilla FR rom ready, I basically followed this post but I think due to tutorials being spread out, I am having difficulty wrapping my head around a few things, like how to create and use tile sets and using advancemap and then putting in overworld sprites and scripting.

    I also want to ask, when it comes to features that can be patched in, do I do that before or after editing the rom? So say if I get halfway through the project then decide I want a day/night cycle in my FR rom, would I have to start over to patch it in?

    Sadly, I am the type of person who learns best when I have a project and someone to help me reach the end of that small project. If I could have someone help me with even creating, scripting and so on a small town, a route and maybe a gym, I would be set, but right now, switching around a bunch of tutorials with different writing styles and advice is making this initial hurdle a lot harder to clear.

    Again, I apologise for the spam. I just don't know where else to post this.
     
    I haven't started yet simply because I guess analysis paralysis. I don't really know the range of things that I can do and I'm trying to sort of figure things out at my own pace. I'll take a look at the video tutorial, thanks. Though may I ask what the difference between binary hacking and decomp hacking is? Nothing is really clear.
     
    I haven't started yet simply because I guess analysis paralysis. I don't really know the range of things that I can do and I'm trying to sort of figure things out at my own pace. I'll take a look at the video tutorial, thanks. Though may I ask what the difference between binary hacking and decomp hacking is? Nothing is really clear.

    Binary hacking is editing a ROM file with various tools to create a hack.
    Decomp hacking is editing the game's decompiled source code and data files and compiling them into a ROM.

    The latter is a bit harder to setup but has numerous advantages over binary hacking.
     
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