Guzeinbuick
I make Digimon rom hacks
- 490
- Posts
- 3
- Years
- Seen today
Introduction:
What's up! Back with my fourth (and perhaps final?) installment in my Digimon series. This time it's a hack of Pokemon Crystal.
Features:
-All 251 Pokemon replaced with Digimon
-Fairy type
-Physical-Special split
-Running shoes
-Most HMs replaced with key items
-Forgettable HM moves
-Evolution parameters included in each Dex entry
-Increased difficulty and improved level scaling
-Convenient mart items
-All Digimon available in-game
-More useful item pickups
Screenshots:
Gameplay Trailer:
Sprites:
-When catching a new Digimon, the Dex page that pops up will display the Shiny version of the sprite. Kind of cool though unintentional. I'm legitimately not sure if I should bother trying to fix it so... bonus feature?
-Exiting out of the map screen when using the Whistle will glitch the screen up a bit. It clears up as soon as you exit out of the menu though.
-Some Digimon evolve via evolutionary stones. However, sometimes the menu will read "NOT ABLE" when you get ready to use a stone on them. Ignore it and hit the A button anyway. The Digimon will evolve as intended.
-For some crazy reason, catching an Arukenimon on Mt Silver will transform it into a Lalamon instead. I have no idea what causes this soooooo yeah.
Change Log:
-20.9.2024 : Removed Thief from enemy mons (so your items are safe)
-31.5.2024 : Fixed Flamedramon's growth rates. Susanoomon finally has a good sprite.
-11.2.2024 : Tweaked movepools a bit-- Digimon learn powerful STAB moves a little bit earlier now
-10.2.2024 : Edited all Shinies, added Shiny viewer on Digidex, fixed Chaosdramon's growth rate
-1.2.2024 : Polished up a few more sprites
-28.1.2024 : Polished up a few sprites
-24.1.2024 : Changed all item pickups to be more useful instead of random repels and potions
-23.1.2024 : Minor text mistakes fixed, added Move Relearner
-22.1.2024 : Added custom menu sprites
-17.1.2024 : Fixed a few more evolution bugs
-13.1.2024 : Fixed a few evolution and growth rate bugs, added custom cries
-7.1.2024 : Initial release
What's up! Back with my fourth (and perhaps final?) installment in my Digimon series. This time it's a hack of Pokemon Crystal.
Features:
-All 251 Pokemon replaced with Digimon
-Fairy type
-Physical-Special split
-Running shoes
-Most HMs replaced with key items
-Forgettable HM moves
-Evolution parameters included in each Dex entry
-Increased difficulty and improved level scaling
-Convenient mart items
-All Digimon available in-game
-More useful item pickups
Screenshots:
Gameplay Trailer:
Credits:
Made by me! Using PokeCrystal Disassembly, of course.Sprites:
- Menu Icon / Overworld sprites by MagicLad Ty (https://www.youtube.com/@MagicLad_Ty/featured)
- Zudomon, Gabumon, Flamedramon, Veemon, Wormmon, Betamon, Rapidmon, Impmon, Mokumon, MegaGargomon, Paildramon, MetalKoromon, by Michuzurek01 (https://www.tumbex.com/michuzurek01.tumblr/posts)
- Ankylomon, Cryspaledramon, RustTyrannomon, and Susanoomon by DragonRod (https://www.deviantart.com/dragonrod342)
- BabyDmon, Thundermon, Jagamon and Bulkmon by Omega (https://www.spriters-resource.com/submitter/Omega/)
- BanchoStingmon, Cherubimon Virtue, Cherubimon Vice, Gallantmon, Hexeblaumon, Imperialdramon Dragon Mode, Omnimon, Rosemon, and WarGreymon by hamurand22 (https://www.deviantart.com/hamurand22)
- Bukamon, Punimon, Nyokimon, Pabumon, Zurumon, Koromon, Tsunomon, Yokomon, Motimon, Pagumon, Pichimon, and Nyaromon by Zweeb (https://buzzly.art/~Zweeb)
- Agunimon and Angemon by Paburo-hu (https://www.reddit.com/user/Paburo-hu/)
- Antylamon by Lucho9 (https://www.deviantart.com/lucho9)
- Apollomon by Demo9ic (https://www.deviantart.com/demo9ic)
- Monmon by exty (https://twitter.com/extyrannomon)
- LadyDevimon by Aderek (https://aderekart.github.io/)
- Okuwamon by Zebub Al-zemechiel (retrieved from https://www.deviantart.com/dydd90/art/Okuwamon-645656137)
- Renamon sprite by Vincebus (https://www.deviantart.com/vincebus/gallery)
- Susanoomon by Rastadog (https://x.com/rastadog77)
- Rafflesimon by Sharkmon
- Beelzemon by unknown artist
- Sakuyamon by unknown artist
-When catching a new Digimon, the Dex page that pops up will display the Shiny version of the sprite. Kind of cool though unintentional. I'm legitimately not sure if I should bother trying to fix it so... bonus feature?
-Exiting out of the map screen when using the Whistle will glitch the screen up a bit. It clears up as soon as you exit out of the menu though.
-Some Digimon evolve via evolutionary stones. However, sometimes the menu will read "NOT ABLE" when you get ready to use a stone on them. Ignore it and hit the A button anyway. The Digimon will evolve as intended.
-For some crazy reason, catching an Arukenimon on Mt Silver will transform it into a Lalamon instead. I have no idea what causes this soooooo yeah.
Download:
Digimon Crystal patch file
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.
www.mediafire.com
Change Log:
-20.9.2024 : Removed Thief from enemy mons (so your items are safe)
-31.5.2024 : Fixed Flamedramon's growth rates. Susanoomon finally has a good sprite.
-11.2.2024 : Tweaked movepools a bit-- Digimon learn powerful STAB moves a little bit earlier now
-10.2.2024 : Edited all Shinies, added Shiny viewer on Digidex, fixed Chaosdramon's growth rate
-1.2.2024 : Polished up a few more sprites
-28.1.2024 : Polished up a few sprites
-24.1.2024 : Changed all item pickups to be more useful instead of random repels and potions
-23.1.2024 : Minor text mistakes fixed, added Move Relearner
-22.1.2024 : Added custom menu sprites
-17.1.2024 : Fixed a few more evolution bugs
-13.1.2024 : Fixed a few evolution and growth rate bugs, added custom cries
-7.1.2024 : Initial release
Constructive feedback and play testers welcome! Thanks!
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