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I should've clarified more, sorry! I'm using a panorama and when the player gets near it, the player can still see their reflection as if its a regular, blank map. If there isn't a way, that's okay.
I'm wondering if there's a way to do this by altering the placement of the reflection graphic... like, not getting rid of it, but adjusting it so it appears offscreen.
If you come up with anything, please let me know too! I've been having the same struggle with panorama maps myself. :P
Actually! I've just found that using the BridgeOn script gets rid of reflections. I have the follow Pokémon code from Mej71 though, so I'm not sure if that's a part of it, but it might be worth a try!